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Sim Settlements 2 Official Trailer

Just DL'd from inside the game on steam, do we uninstall all SS1 content?

Also since it seems built in to SS2 now, do we remove Salvage Beacons?
 
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Ok folks :grin

Spoiler

Be looking for this.:declare
Hint.

1603508229384.png

:acute
 
Ok folks :grin

Spoiler

Be looking for this.:declare
Hint.


:acute
Hey, found this - and then there is that magazine? in the museum..... or just a graphic on the desk? Couldn't pick it up ... hahaha
John

ScreenShot2583.png
 
Does anyone know about Workshop Framework and Workshop Plus mods? Are they integrated in SS2? Can't find info anywhere on that. Wouldn't want to bork a new game not using them when I would need them, or bork SS2 with them if they are merged in it
 
Does anyone know about Workshop Framework and Workshop Plus mods? Are they integrated in SS2? Can't find info anywhere on that. Wouldn't want to bork a new game not using them when I would need them, or bork SS2 with them if they are merged in it

Yep, not included, please install the current versions of WSFW from the nexus.
WS+ is optional but install as normal.
Neither are included inside of SS2.
 
Hey, found this - and then there is that magazine? in the museum..... or just a graphic on the desk? Couldn't pick it up ... hahaha
John


Yeah, I saw that too and took a screenshot.
I have been meaning to ask but have been too busy.
I figure it has some future purpose?
@WetRats might know?
 
Yep, not included, please install the current versions of WSFW from the nexus.
WS+ is optional but install as normal.
Neither are included inside of SS2.

I am waiting for the project blueprint to be available again... :)
 
i can confirm i saw the same thing in my play though, but it cannot be interacted with at all.
 
I believe it is just an easter egg for the SS1 players.
 
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Regretting nuking my saves to start over fresh.

Seems like SS1 Rise of the commonwealth is easier entry from the start.
 
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