@yaugie is there anything consistent about it? Type of building? Is it always the same settlers that seem to lose the assignments? Anything that might give us a lead?
The
only possible lead I've seen is that for me it has only ever happened for "unique" settlers - assuming that the people that start the game living at Tenpines Bluff count as "unique" in the mechanical sense, which I presume they do, since there's mods that give them names and their appearances seem to be fixed. However, it doesn't happen to every single one every single time either.
Outside of that though, I've seen it happen with -
I think - every possible plot size and type at this point. And it's not "only plots in addon packs" or something either.
It
isn't either the first or the last settler that joined that settlement, and it isn't either the newest or the oldest plot there (which were things I thought worth checking).
And it doesn't happen on any kind of consistent timing that I can find - it's definitely not 'every visit to that location' or anything like that.
I am also pretty sure it
isn't having a Disease, or being on Training either.
I'll be damned if I can see a pattern to it, except that once it
starts happening to a specific person, it seems to KEEP happening to them. As I mentioned earlier in the thread, I was consistently having Mrs Tenpines lose her Recreational assignment, and in a more recent game it was Pumpkin (from "Settlers of the Commonwealth") losing her Home assignment.
My best guess at present is that it's something to do with how I've
regularly noticed people ever so briefly - like, under a second - losing then regaining assignments when I'm in Build Mode in a settlement. As in, I mouse over them and they show as No Assignment on the vanilla HUD popup, then by the time I look away and look back, they have the green 'has assignment' icon again. I don't think I've ever even seen anyone else mention having noticed that, though.
I mentioned "unique" settlers (that's the flag in the CK for it right? I forget now) because I know SS2 has multiple points in its subsystems that check for that, to give them exemptions from things like the "disease animations" and the "auto-equip from assigned plot"...
Now that I think though, I'm also 99% sure I've seen the Population count on the Vanilla HUD bounce up and down by 1 every so often while I'm in Build Mode at that location... hmmmm.
Oh, and another thought... as my load order back a few posts showed, I
don't use Unofficial FO4 Patch. Could THAT be a clue?