I am running version 2.0.0d of Workshop framework. The problem I'm seeing is when I assign a settler to a vanilla crop, they only farm that one crop. The Food resource shows only 1. I can assign them manually to more crops; up to the default limit of 6. I first suspected a possibly corrupt savegame, so I created a new game, ran to sanctuary, used god mode to build a couple mutfruit plants and summoned a settler, but the behavior was the same. I examined the papyrus logs which lead me to posting here this morning. This error is in the log for every attempt I made to assign the settler to a crop (5 attempts = 5 error messages): [07/01/2020 - 12:53:42AM] error: Cannot add elements to a None array stack: [WorkshopParent (0002058E)].workshopparentscript.WSFW_AddActorToWorkerArray() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\WorkshopParentScript.psc" Line 4874 [WSFW_NPCManager (0A0091E2)].workshopframework:npcmanager.UpdateWorkshopNPCStatus() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\WorkshopFramework\NPCManager.psc" Line 1051 [WSFW_NPCManager (0A0091E2)].workshopframework:npcmanager.AssignNPCToObject() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\WorkshopFramework\NPCManager.psc" Line 933 <unknown self>.workshopframework:workshopfunctions.AssignActorToObject() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\WorkshopFramework\WorkshopFunctions.psc" Line 1202 <truncated stack> Should I revert to an earlier version of WSFW?