Bug Settlers don't stay assigned and bed count is super high

Discussion in 'Sim Settlements Base Mod - Bug Reports' started by SomethingGreasy, Mar 16, 2019.

  1. SomethingGreasy

    SomethingGreasy New Member

    Mar 16, 2019
    Likes Received:


    My main problem is that whenever I assign settlers to a task, they start doing it and the numbers increase (Food, Defense) but as soon as I leave the settlement (ie. fast travel) and come back, they've unassigned themselves from the tasks, the numbers are back down to zero, and their new assignment is... well I'm not sure what it is, but they have that Vault Boy silhouette with one hand up. Does that maybe indicate they're building a plot? I dunno. I only have residential plots, nothing else, and all the houses are complete, there's none under construction. This issue is only occurring in my settlement with SS plots in it; in Sanctuary I don't have any plots, and the settlers there are working fine.

    The other small issue is that the bed count in this settlement with the plots is really high - I have 4 residential plots with no other beds, but the bed count is 25 according to the HUD or my pip-boy.

    So what does this all mean? I've seen that I can maybe fix this by using Fallrim Tools to remove unattached instances and whatnot but I've also read that some mods intentionally have those and that "cleaning" with Fallrim Tools can actually break them, so I'm hesitant to do that.


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