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After the last update the textures look ok from a distance but turn to glitter when you get close. Also, the door is lying on the ground but still opens.
The door was fixed after I refreshed the plot but the texture still turns to sparkles when I get close. Maybe it's a mip-map issue? It looks ok initially when the game loads but after a few minutes the texture turns wonky as I approach like the reflection of light is the problem. I'm sure it's a known issue which can be fixed since I've seen it happen elsewhere.