C B Wright
Active Member
- Messages
- 246
So when Rise of the Commonwealth came out I immedately set out to see what all the city builds looked like. I was very impressed with Sanctuary, because the designers were doing things I'd never considered -- building on top of the houses, creating catwalks to connect the other levels, doing some very creative things with item clipping, etc. My only real complaint was that it was very crowded -- it uses just a piece of Sanctuary.
SO I started a new game and started building, trying to adapt the stuff I saw. The end result is... um... really different, because the level of complexity that existed in the ROTC Sanctuary plan is beyond me. On the other hand, it has a "Sole Survivor Army Engineering Corps" vibe that appeals to me.
We start with an obligatory aerial shot:
A look at the Sanctuary skyline, standing on that rocky hill between Sanctuary and Red Rocket:
The front gates. I put Eldarth's 1x1 sniper tower on top of a 4x4 concrete bunker, which has an interior residence plot in it for each guard.
Welcome to Sanctuary! Population 38, so far. The roof has two of Mytigio's Settler Support plots. The semi-open area beneath it is currently empty, because I'm waiting for modders to make more interior Industrial plots.
The city proper!
(Haven't decided what to build on top of this house yet, so it just a platform at the moment.)
This is the house that sits just to the right of the path that leads to the Vault 111 footbridge. Essentially I have shamelessly stolen the concept of the police station from the Sanctuary City Plan and just... riffed on it.
I gave Jun a desk job. This is his office.
Night falls over the city! I really need to add more lights, but I really don't want to reduce my framerate any more than it already is!
SO I started a new game and started building, trying to adapt the stuff I saw. The end result is... um... really different, because the level of complexity that existed in the ROTC Sanctuary plan is beyond me. On the other hand, it has a "Sole Survivor Army Engineering Corps" vibe that appeals to me.
We start with an obligatory aerial shot:
A look at the Sanctuary skyline, standing on that rocky hill between Sanctuary and Red Rocket:
The front gates. I put Eldarth's 1x1 sniper tower on top of a 4x4 concrete bunker, which has an interior residence plot in it for each guard.
Welcome to Sanctuary! Population 38, so far. The roof has two of Mytigio's Settler Support plots. The semi-open area beneath it is currently empty, because I'm waiting for modders to make more interior Industrial plots.
The city proper!
(Haven't decided what to build on top of this house yet, so it just a platform at the moment.)
This is the house that sits just to the right of the path that leads to the Vault 111 footbridge. Essentially I have shamelessly stolen the concept of the police station from the Sanctuary City Plan and just... riffed on it.
I gave Jun a desk job. This is his office.
Night falls over the city! I really need to add more lights, but I really don't want to reduce my framerate any more than it already is!