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Fixed Robotics Workshop Items Did not disappear

Thebuttkicker

Member
Messages
212
I seem to have a bug where the building has disappeared and there is all the clutter left over. The factory is the robotics workshop.

I had removed a separate Addon that has no factories in it and then the building for this one disappeared.

My attempted solution for now was to use the t square till I found the robotics again and then rebuild it. I don't know if this will work.

I had already tried the immersion breaker via pipboy for the settlement and it didn't work.
 
I believe this is actually a Sim Settlements bug in general, having said that, I need to check if I added my items to the scrap lists to allow them to be scrapped via kinggaths helper utilities.
 
can you post a screenshot so I know which items didn't vanish specifically?

Most of the clutter is in one big static object, but some of the detail clutter is independent and it would be helpful to know if all of it remained or just portions
 
Yeah I can quit my game load the old save and see. The game said it just finished the factory so would you like to know if any problems were caused with my aesthetic fix?
 
Yeah I can quit my game load the old save and see. The game said it just finished the factory so would you like to know if any problems were caused with my aesthetic fix?

Any information you have would be helpful, at the least it might let me explain the problem better to kinggath and see if he knows anything I can do to help mitigate problems beyond adding the items that didn't disappear to the scrappable clutter list
 
I went to Load the save before I entered the problem settlement and it has been corrupted, I did have a save in the settlement after I started the reconstruction. It won't let me upload my image bc it says it's to large of a file
 
I went to Load the save before I entered the problem settlement and it has been corrupted, I did have a save in the settlement after I started the reconstruction. It won't let me upload my image bc it says it's to large of a file

I'm wondering if removing a mod reorders the mods and gives them new item ID's, although if so this should have happened to at least all of the plots from my mod, not just the robotics workshop. (honestly removing mods mid-save is generally a bad idea, so it's not something I test for and I'm not positive).

I'll ask around on Discord and see if anyone else has had any similar reports or knows of a potential cause/fix
 
I'm wondering if removing a mod reorders the mods and gives them new item ID's, although if so this should have happened to at least all of the plots from my mod, not just the robotics workshop. (honestly removing mods mid-save is generally a bad idea, so it's not something I test for and I'm not positive).

I'll ask around on Discord and see if anyone else has had any similar reports or knows of a potential cause/fix

The mod was removed when I went to update it. The update was large and the limited mod space couldn't handle it so instead it removed it and I didn't recognize this.
Thanks for asking around.
 
The mod was removed when I went to update it. The update was large and the limited mod space couldn't handle it so instead it removed it and I didn't recognize this.
Thanks for asking around.

Yeah, you guys have some unique challenges to overcome when it comes to that space limit.
 
Yeah, you guys have some unique challenges to overcome when it comes to that space limit.
Yeah wish they would do away with it.. and I realized you also have a circuitry factory. I can't say for certain that it wasn't that factory instead of the robotics.
I believe they both have robots strewn around but looking at the lvl 1 robotics i think it was probably the circuitry factory if that changes anything.
 
Yeah wish they would do away with it.. and I realized you also have a circuitry factory. I can't say for certain that it wasn't that factory instead of the robotics.
I believe they both have robots strewn around but looking at the lvl 1 robotics i think it was probably the circuitry factory if that changes anything.

The circuitry factory hasn't been released yet, thats coming out in 0.7.4, might be the Robotics Recyclers?
 
That could be also.. I was trying to problem solve a little bc it doesn't look right. Is that one a shack with walls?
Robotics Recycler starts out as a metal shack and has a disassembled synth on a table inside
 
The circuitry factory hasn't been released yet, thats coming out in 0.7.4, might be the Robotics Recyclers?
It definitely was robotics recyclers. I quick built it. Aesthetics's my fix worked at lvl 1, but I'm not sure if it has some lvl 2/3 parts in it that were left behind.
 
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