Use zip program to reduce the file size then put it in a webservice like PasteBin, Dropbox, etc. then post the link here.I'm having the same problem. How can I link my save?
That is the strangest bug. It is unlikely to be a mod conflict as this is a brand new mechanic, but WTF do I know....I lost track of this... I’m playing on the new save, this time on city sim preset with just the basic (build, mech, org, rare). It’s just done in again . Org resources have flip negative 2 million odd...it doesn’t seem to effect actually needs as I can still build and upgrade plots. I’ll upload a save when I can.
Caravan plot produces brahminshit, which is fertilizer, which is an organic material.Now I'm no mathematician, but I don't think (1331 + 112) = 700? I did just have like 5 plots all upgrade at once the instant the scripts all realised the caravan link was active... that last plot on the right there also decided "level 1" looks like "level 0" in the process. And I don't even know where that 112 of the second resource came from - I don't even have a "biological materials" factory on this trade network, but there was quite a lot of random Junk in Abernathy's Workshop... did it add the resources it took to do those upgrades instead of subtract?
Sure, but the caravan plots only came online 2-3 gamedays ago. And I just powered two more of those 1x1 Residentials and noticed that when they upgraded the resources in Virtual went up even more (it now says 1616 Building and 148 Organics, less than 2 ingame hours have passed since that last screenshot - and the Total still says 700/2600)Caravan plot produces brahminshit, which is fertilizer, which is an organic material.
Clara Belle does nothing because neither Clara Belle or Maisy was attached to the workshop.
Have you also forgotten that a other settlements will push extras to a settlement that has storage?Sure, but the caravan plots only came online 2-3 gamedays ago. And I just powered two more of those 1x1 Residentials and noticed that when they upgraded the resources in Virtual went up even more (it now says 1616 Building and 148 Organics, less than 2 ingame hours have passed since that last screenshot - and the Total still says 700/2600)
I assumed that was a network-wide tally, since the 2600 updated when an Industrial in another settlement finished building. And all the values read the same in every settlement I own.Have you also forgotten that a other settlements will push extras to a settlement that has storage?
..... if you make a settlement without any industry and with a lot of storage other settlements will fill it.I assumed that was a network-wide tally, since the 2600 updated when an Industrial in another settlement finished building. And all the values read the same in every settlement I own.
I am clearly not understanding something fundamental here...... if you make a settlement without any industry and with a lot of storage other settlements will fill it.
I am clearly not understanding something fundamental here.
Then whats the POINT of the x/2600 value then? And that still doesnt explain why the resources are listing as the EXACT same numbers in three different settlements even the two that dont even have over 1k storage, or why the amounts listed went up (not down) as Residentials upgraded.
I am also having the same issue. I managed to actually make a save where it happens a few seconds after loading (my guess is that the resource panel is updating and goes nuts somewhere along the way). Edit: I refreshed 1 of my settlements in a prior save and that briefly fixed the issue for a bit but the bug occurred again later during the save.Does anyone know if there is a way to reset the count in the resources panel? I seem to have an enormous amount of wood, and steel is negative gazillion. See image
We use essential cookies to make this site work, and optional cookies to enhance your experience.