I have had Fallout 4 for years, yet I have never completed most of the game because Downtown Boston has always been a major performance hit on the PS4. I don't remember if things were smoother before mod support became available, but I know I installed mods that likely broke precombines. After reading through some of the old posts on these forums, I have a richer understanding of the game engine, it's features (rather than it's "bugs"), and how mods can negatively impact game performance. So I have scrubbed my mod list of all mods that potentially break precombines. I decided to be very conservative with any mods I install because I don't own a desktop computer and, therefore, cannot confirm if in any way of a mod is breaking precombines or uncapping FPS. (I know. I really should just get a desktop at this point, but I just don't want to spend the money right now.)
All that said, I already have come across the game dropping FPS. I know that CPU users and possibly Xbox users have access to one or two mods to that is supposed to add more precombines and previses (I think that's how they work, but IDK), but I am not aware of anything similar available for Sony. I guess adding precombines and previses are considered external assets unless I am sorely (and likely) mistaken on what those mods do.
Beyond what I have already done, is there anything I can do as a PS4 user to mitigate performance impact?
All that said, I already have come across the game dropping FPS. I know that CPU users and possibly Xbox users have access to one or two mods to that is supposed to add more precombines and previses (I think that's how they work, but IDK), but I am not aware of anything similar available for Sony. I guess adding precombines and previses are considered external assets unless I am sorely (and likely) mistaken on what those mods do.
Beyond what I have already done, is there anything I can do as a PS4 user to mitigate performance impact?