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Question Prebuild progress unusually slow.

Liberty Bull

Member
Messages
69
I've started a new game with the mod about 4 times now and the pre loading is normally done for me within 5 minutes or so of leaving the vault. This last time though stages 1 through 3 went find but stage 4 was going at a slow crawl and it was at 48 percent an hour after leaving the vault, which is abnormal compared to the first 3 times, however now I'm suspecting the first 3 times stage 4 was taking king but maybe the hud piece just disappeared. Is there a pop up that you have to press OK on when the pre load is complete?

Is this a matter of the progress meter disappearing early the first 3 times or is something wrong this time? Strangely enough there was pre war grass in sanctuary this time.
 
Last edited:
https://www.nexusmods.com/fallout4/mods/38520

When you set up your pre-build, where you select the settlements/plans/etc... there is a notification selection which will put up a popup when done.

Stay in the vault till all the prebuilding is completed. In fact, even after done, wait 5-10 minutes for everything to complete and scripting is done. Can't see it in the background, but things are going on and giving time to "settle" will be better.

John
 
https://www.nexusmods.com/fallout4/mods/38520

When you set up your pre-build, where you select the settlements/plans/etc... there is a notification selection which will put up a popup when done.

Stay in the vault till all the prebuilding is completed. In fact, even after done, wait 5-10 minutes for everything to complete and scripting is done. Can't see it in the background, but things are going on and giving time to "settle" will be better.

John
Dang ol' yo, so I gotta set it and let it run for a few hours real time? I had the complex city plans downloads before including the last time where I had the issue but I uninstalled it in case its complicating things.
Even though on the first 3 times the progress meter was gone so I assumed it was done I came across some weird things like interior plots on a foundation with no roof, scrap cars with stairs going through it, etc.

Oh, also, to use your mod I need all of those addons listed in the requirements? Also, do I have to hit any specific options to make sure your mod is used properly?
 
Dang ol' yo, so I gotta set it and let it run for a few hours real time? I had the complex city plans downloads before including the last time where I had the issue but I uninstalled it in case its complicating things.
Even though on the first 3 times the progress meter was gone so I assumed it was done I came across some weird things like interior plots on a foundation with no roof, scrap cars with stairs going through it, etc.

Oh, also, to use your mod I need all of those addons listed in the requirements? Also, do I have to hit any specific options to make sure your mod is used properly?

No you do not need the add-ons They are only needed if you choose "designers choice" in the holotape, otherwise it will randomly pick what's available.

Yes it will take a couple hours depending on how many settlements you want.

My mod is only done with the 6 or 7 mods in the picture That's it. I have already done the hours of waiting for you the player.

Download, unzip, and save file in your save folder. Start game and load. I would still wait 5 mins after loading to let everything settle. Then exit vault.. then just play.
 
No you do not need the add-ons They are only needed if you choose "designers choice" in the holotape, otherwise it will randomly pick what's available.

Yes it will take a couple hours depending on how many settlements you want.

My mod is only done with the 6 or 7 mods in the picture That's it. I have already done the hours of waiting for you the player.

Download, unzip, and save file in your save folder. Start game and load. I would still wait 5 mins after loading to let everything settle. Then exit vault.. then just play.

Amazing work, I appreciate it. I'm just wondering how going from a save file will affect all my other mods? For example dustbowl and my NCR Minutemen Overhaul that seemingly depend on being ran from new game start.
 
Amazing work, I appreciate it. I'm just wondering how going from a save file will affect all my other mods? For example dustbowl and my NCR Minutemen Overhaul that seemingly depend on being ran from new game start.


The save game is a new game. Just load your mods before you exit vault

Load save with the mods I list.
Wait 5 minutes
Save game
Exit
Load your mods in manager.
Restart game and reload your save
Wait 5 minutes. Then exit.

As long as your mods dont conflict with conqueror you should be good.

Dustbowl is a environment mod? Place at bottom of load order and you MM overhaul Before that.
 
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