Old Post Power Question

Discussion in 'SS Help (Mod Questions Here) (Archive)' started by Jonnan, Feb 18, 2019.

  1. Jonnan

    Jonnan Active Member

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    Two related questions about power in a City Plan.

    A- since a city plan uses a kind of radiant power, if I build and export something that requires power but never actually wired it up, is it automatically powered? I assume so, but since I need to cut and migrate the population for my plans for some settlements, I'd like to verify that radio beacons don't need to be wired up.

    B- I don't think there's any provision for this but- is there any way to cut power to an item in a city plan? The specific question is because I like to have a cat and dog cage in every settlement, and to release the animal you have to have a power switch cut power to the cage

    I suspect that I need to build the switch in the city plan, then you would manually build and connect the cages later, but would appreciate anyone with definitive knowledge confirming or debunking this?
     
  2. uituit

    uituit Secretary ;) Staff Member Administrator Moderator Support Team Verified Builder Wiki Contributor

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    Yes they will need to be wired up and the city will need enough power.

    don't know about the cages, in a CP they may have power all the time.
    you could try the switch idea and lt user know where to place a cage
     

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