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Community Poll: Help us with Chapter 3! Vote for your Top 3 Favourite NPCs!

Who are your Top 3 Favourite NPCs?

  • Alan Walsh

  • Amara Blackmoon

  • Andrew Docker

  • April Li

  • Archibald

  • Archon

  • Benni Strong

  • Carl Meade

  • Carne Asada

  • Charles Baker

  • Cleff

  • Crow Corvus

  • Darsenia 2

  • Deaf Nadine

  • Dee Harris

  • Dr. Meztli Jones

  • Ed Rocke

  • Emily Marcus

  • Fishfood

  • Foggy Winters

  • Frenchy Jr

  • Gremlin

  • Hauer

  • Hesper

  • Hollis Baker

  • Isaiah

  • Jason Martin

  • Joe Gallagher

  • Joe Lawson

  • Julie Foreman

  • Katherine Drake

  • Lacey Buckles

  • Lucky Bucky Benton

  • Maggie Green

  • Monty Phylon

  • Mr. Handsy

  • Norman Sland

  • Odette

  • OM0R

  • Paige Hunter

  • Randy Adams

  • Raven Corvus

  • Rob Lambair

  • Silas Canary

  • Sneake

  • Tom Thorn

  • Treadwell

  • Tyrone Rex Samuel

  • Ventilator

  • Viceroy


Results are only viewable after voting.
To be honest many are very forgettable? as they just require you to do one task and might never need to see them again
I only remember ones I first met and the ones have multiple quests, or the quest was very unique.
At my late game, I would just pay Ron 500 caps in a way just to "fill" the rest of the settlers and rush with their quests.
Then take your time and learn to appreciate the variety of characters, the quality of the writing and voices and the insane amount of custom lines. Even the characters with « only one task » are more fleshed out than a vanilla settler…
 
Then take your time and learn to appreciate the variety of characters, the quality of the writing and voices and the insane amount of custom lines. Even the characters with « only one task » are more fleshed out than a vanilla settler…
Some people just don't play like that. For example...after playing through this game so many times, I can't get through the dialogue fast enough. They bore me now, no longer enhance the game and take time away from actually playing. Hmmm, I guess I am more FPS than RPG.
 
So hard to pick three, so I picked three that I enjoy hearing when I return to their settlements.
Frenchie Jr. – Mellow, friendly, and just pleasant to hear at the settlement.
Silas Canary – Friendly, hardworking gentleman who just wants to settle down and farm.
Sneake – So that he can continue to put my settlements and the settlers in their place.
More flavour dialogue by any of the settlers would be quite welcome. Thank you!
Holy shit! I'm so jazzed that all three of your picks are mine!

Of course I'm not going to vote for my own work, so I'll say that I really enjoyed Gremlin, Handsy and I'm looking forward to finally getting Odette, going by what I've heard.

Looking at the poll results, I do notice that the high-scoring npcs are also those who are easy to unlock. Carne Asada, who scores very high, is also always the first one I meet in my playthroughs. Sneake is always there quickly.
 
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Then take your time and learn to appreciate the variety of characters, the quality of the writing and voices and the insane amount of custom lines. Even the characters with « only one task » are more fleshed out than a vanilla settler…
yea man, that's what I mean. TOO many of them and usually they only come with one quest and one only, I wish the one-quest settlers can have a little more for us to remember
 
Honestly? Lashes. I think she probably has a lot to say about that strange thing between the men in her group. Like why does she have to listen to the stodge n hoser show. And then that other Paul fella who just added a whole lot more strange. `She just wants to run away with Gibbs and Theresa and do something a whole lot better, maybe grabbing Curie along the way, and establishing the matriarchy.

Well, to be honest, she looks like my spouse, so I have a soft spot. And Gremlin sounds exactly like my wife. I think Sirick must live next door or sumtin...
 
I would just love to have a Bar environment with e small stage just from Frenchie. Let him sing for the people gathered that have a drink there :D
 
amara blackmoon because that quest realy anoyed me with a where to find the herd and then trying a few times to actualy be able to compleet it when 1 stag got scared away to know where
Cleff because his quest is so straight forward and nice
Deaf nadine realy needs a redo conversation wise

but my mayor problem is why not add pointer quests to them specialy if u have a bunch of them spawn at over crowded settlements its hard to keep track of wethe ror not u have introduced every one of them yet
and yes i have a bit overcrowded settlements think the notorius 3 settlement death circle sanctuary red rocket and abernathy already pass the 100 settler mark for me with sanctuary alone over 50 and the others passed 30

but i cant wait for Ch 3 want to see wat happends when i go into a defend against gunners with LP as my partner from Project Valkury!
 
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I was hoping for a singing settler style of plot. Same with a mail courier plot. I just watched the postman recently.
We have a singer in the Wasteland Theater, which is a 3x3 recreational plot. It's only one (and he's a drunk doing parodies) but I'm sure more will be added someday.
And "mail courier" sounds like a great idea for a communications plot! Would love to see that, not sure if it already has been done.
 
We have a singer in the Wasteland Theater, which is a 3x3 recreational plot. It's only one (and he's a drunk doing parodies) but I'm sure more will be added someday.
And "mail courier" sounds like a great idea for a communications plot! Would love to see that, not sure if it already has been done.
I have seen and placed the theater plot but not the person who's suppose to use it. I do hope a singer plot for any NPC could be done. There's a singing settler mod which uses basically Magnolias scripting. I think either male or female can use it (two different voices).

The courier idea would be good for communication between settlements. Delivering letters between settlements. Maybe even between places like Diamond City. The more creative minds probably concoct a good story line behind something like that.
 
We have a singer in the Wasteland Theater, which is a 3x3 recreational plot. It's only one (and he's a drunk doing parodies) but I'm sure more will be added someday.
And "mail courier" sounds like a great idea for a communications plot! Would love to see that, not sure if it already has been done.
Thats to big . Is small 1 x1 plot would be great or Frenchie as I give room to place a 1x1 bar plot and place a fe tables and chairs and you create somethign nice with candle light :P
 
I have seen and placed the theater plot but not the person who's suppose to use it. I do hope a singer plot for any NPC could be done. There's a singing settler mod which uses basically Magnolias scripting. I think either male or female can use it (two different voices).

The courier idea would be good for communication between settlements. Delivering letters between settlements. Maybe even between places like Diamond City. The more creative minds probably concoct a good story line behind something like that.
I like the courier idea as well he could just do from point a to point b then return then go to point c down the line. Would make it seem like the com plot has a reason to be build. Although this could be accomplished by the caravan plot I think it would fit coms better.
 
Thats to big . Is small 1 x1 plot would be great or Frenchie as I give room to place a 1x1 bar plot and place a fe tables and chairs and you create somethign nice with candle light :P
I think 2x2 would be nice. The 3x3 is the current theater plot I believe.
I like the courier idea as well he could just do from point a to point b then return then go to point c down the line. Would make it seem like the com plot has a reason to be build. Although this could be accomplished by the caravan plot I think it would fit coms better.
The caravan handles trading goods or supply lines. I was thinking post communication would add a little more immersion. You see NPCs with Post Carrier outfits on and post boxes all over the waste.

I was thinking a Sheriff's/Police martial plot(s) too. Maybe jail cells? Some Crime and Punishment (yes there's a C&P mod).
 
Last time I gave Frenchie the charisma training plot with a stage and mic, that sorta worked but it's not a job. So he'd still spend most of his time doing boring stuff. (Should've probably assigned him to a bar, yes) Still haven't seen the new theater plot in action but it sounds amazing. Having something like Amelia's Espresso from TftC (even very remotely like) in a settlement would be sick. Or a cinema theater, anything (they have one in far harbor, even if "they" are ferals). Things that could be the center of attention in a settlement, something companions or uniques could interact with as well.
 
The poll numbers there are starting to look quite interesting - particularly I'm fascinated by seeing who still has 0 nominations even after 100+ votes... (personally I still haven't even seen the few new ones in Chapter 2)
 
I have to make one complaint... Carl Meade.

I have him INSIDE V88 as dedicatd Ferral Tamer and Doctor... and he seriously talks about "It's no Vault...."?

Carl.. i don't know from wich Vault you are but 88 IS A DAMN VAULT, alright?
 
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