Plumbing Emergency!

Discussion in 'Kinggaths Latest News (Archive)' started by kinggath, Aug 10, 2018.

  1. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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    Patch is likely delayed until tomorrow. Had a plumbing emergency today and am dodging a flooded basement. Once we get this resolved, I’ll start uploading the patch. There’s a good chance i get up the three in one tonight, but the others might have to wait until morning.
     
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  2. rhn

    rhn Active Member

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    For a second I thought the title was the name of the patch. Wasn't quite sure what to expect :P

    Hope you get things under control smoothly.
     
  3. Catallaxis

    Catallaxis Active Member Support Team Vault Librarian Wiki Contributor

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    Good thing you're holding that wrench.
     
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  4. Jonnan

    Jonnan Active Member

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    That is exactly what went through my head, and frankly I now hope someday we have that as a name for a patch ...
     
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  5. rhn

    rhn Active Member

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    Maybe when Kinggath eventually hacks the game enough to add proper plumbing etc. for the plots, with the underground utilities mode from Sim City :P Probably right after adding roads, trains and subways.
     
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  6. pra

    pra Well-Known Member Staff Member Verified Builder

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    I guess you could add plumbing/waste removal as an additional resource to manage. Each residential plot produces waste. Some plot consume waste. Farms, for example. Or industrial Waste Processing Facilities.
    If you have a positive waste output, your happiness suffers.

    I'd say, farms only consume some waste and it doesn't actually affect them. Waste Processing Facilities consume a lot of it, and actually slightly increase farm production.

    You could even get different processing facilities:
    - Waste Incinerator burns the stuff for energy. Produces energy depending on the waste production level.
    - Composter turns it into high-quality fertilizer. Increases production of farms depending on the waste production level.
     
  7. vassnti

    vassnti New Member

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    Nice thought but the 100 water problem was fixed in 3.4, if only you could get water out of the basement with a patch and debug
     

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