Some ideas from the stream chat:
"Would love some plots that substitute some specific perks - for example, get tired of having gunut, science etc. every game (as they are so essential). How about plots that can simulate those perks. A plot that is a weapn expert - either he has gun nut, and can make mods for you, or just when you use HIS workstation, you count as having gun nut equal to the plot level. for example"
- I like this idea someone had in chat. Could we make a School plot or something, I was thinking more like a SimUniversity/SimCollege sort of thing, if it could give you a perk for it. A Town Hall that gives you Local Leader.
"Have you considered great works plots? bigger than usual plots that take a lot of resources and time, but offer bigger bonuses or special perks? could be big things like cathedrals or town halls" -Love this too. Lol I feel so torn, was gonna skip october contest but IDK. A mini obsession I have from liking The Witcher 3 a lot is a Church of CDPR, to double as a fan's shrine and a church/cathedral. A slightly less immersion breaking name could be Church of the White Wolf / Witcher. With the layers system I think it'll be a lot more flexible for me to just try things ingame, where it's easier to see how it will look.
I am restarting a new game this weekend and will be providing input soon. I just need to get into the current version now that the dependencies are gone. I love the idea of putting internal plots inside the buildings and towers.
That's great! I would love tobhear if there are any lingering issues(besides the one random extra ceiling piece I found when testing my contest City Plan)
Let's just get this out of the way.
Institute Plots.
Love these! I think as I spend time on figuring out layers system I will try out pieces that could be applicable for these. Although Institute stuff might be more of a CK only thing. Interior plots might be something more doable for me. I started using layers in the CK, for each plot+ level and also for each level's spawn items. What I like about this is I could make an Interior plot normally with the spreadsheet method, then later could swap them for static versions. I wonder if I could have a chair be static and maybe a Blue Man marker for sitting there, if it might help performance. I prefer more statics included in a SCOL vs having many SpawnItems. I actually tried out an "Only Spawn Items" method where you skip making SCOL by just highlighting all pieces and doing Export Positions by Selection, so I had a 300+ SpawnItems list. Performance was noticeably worse than before when I tried having 4 of the Level 3 version. I changed it back on latest version. I'd like mine to leverage optimization method loke combined statics, this way hopefully more plots could be used for a more urban style build. I'd love to someday have 100 plots in one settlement.
At any rate, I'm really happy about Workshop Plus/Framework. If I do emter contest for October as well it'll save tons of time. Really hyped about someday having exportable/importable layers, like a super version of
Clipboard.