Patch 3.3.1 - Post-Nuclear Alchemy

Discussion in 'Kinggaths Latest News (Archive)' started by kinggath, Jul 13, 2018.

  1. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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    Patch 3.3.1 is available!

    Update for Sim Settlements, Industrial Revolution, and Three-in-One available.

    - The Medical Grade Plastics building from Industrial Revolution is now a research lab! Refresh it and look around to start the quest.
    - Tons of bug fixes, including a solution to the pesky rotation bug!


    Click here for the full patch notes.
     
  2. Otherwhere

    Otherwhere Active Member Patreon Supporter

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    For XBox, this is ~405MB. I can't see how big the 3.3.0 patch was to know how much bigger it has grown. I'm pushing my 2GB limit as it is, so I don't know how much longer I can keep updating this main file.
     
  3. Craigus17

    Craigus17 Member

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    Use SS Lite. Saves you some of those precious precious megabytes
     
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  4. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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    @Otherwhere I'm sure you're not alone. SS Lite is going to be the next step for you. Though honestly it's incredibly stable right now, so aside from new features - if there was a ever a great post 3.0 patch to hit the breaks on updating the mod, it would be the 3.3.1 patch.

    All known major issues are gone now.
     
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  5. Slayton68

    Slayton68 New Member

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    So, I did the update tonight, but after downloading, it is now not showing as downloaded and I tried to download it again, but after going through the motions of downloading and gets to 100%, it says “operation could not be completed”
     
  6. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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  7. Otherwhere

    Otherwhere Active Member Patreon Supporter

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    I managed to download the 3.3.1, so I'm still sticking with the full SS for the moment.
    I wish I could look at the old file to see what size it was to compare to the new one so I know how many MB's it is going to add.
    How much of SS do I give up if I downgrade to the Lite version? It keeps all the functionality, right? But loses some assets?
     
  8. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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    It loses the sounds from the base mod (things like construction sounds, and a few other random touches), and the transition building stages between levels of the base mod's building plans.
     
  9. BreNine

    BreNine New Member

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    King, I've run into a rather strange issue today. In some settlements, none of my plots are getting any natural power, and many of them still don't get powered when I run a generator to them. At least one of the affected settlements was a 3rd party city plan, so maybe that's part of it?

    Also, is there any way that we could assign plots to be self-powered? I know it would kinda be cheating, but I manually swapped out a lot of the industrial plots for advanced industrial ones before the new swapping ability went in, and powering some of them is a real bear.
    Cheers!
     
  10. Otherwhere

    Otherwhere Active Member Patreon Supporter

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    HELP!! I changed over to Sim Settlements Lite, and now I have no SS menu! I lost all my add-ons in game! At settlements I'd already built, it has changed over to base SS plots! WTF?!
    I did a power cycle restart. I have the SMM mod installed. What happened?
    I don't think I can reinstall the core SS due to being at my limit, which was why I downgraded to the Lite version (to give me a little breathing room).
     
  11. Marc Eastman

    Marc Eastman Active Member

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    This may be too obvious but when you deactivate or delete SS all the addons deactivate so when you install Lite they are still deactivated.
     
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  12. Otherwhere

    Otherwhere Active Member Patreon Supporter

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    Oh damn. I'll have to go online to check, and g-damned Bethesda just released another 900MB "patch" for the f-ing Creation Club.
    Thanks for the clue. I would have discovered this eventually, I guess, when I went back online to update my mods/check my LO.
     
    Last edited: Jul 25, 2018
  13. Marc Eastman

    Marc Eastman Active Member

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    I did the same thing a while ago.
     

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