Rylasasin
Active Member
- Messages
- 143
Okay, so the following is purely my opinion, so take it with a grain of salt.
But you know how when you activate a beacon certain custom-voiced settlers with high SPECIAL randomly show up in your settlements and offer you quests sometimes?
I find that system to be 100%, irrevocably, ANNOYING. to the point to where I've gone back to using Advanced Beacons just so I don't have to deal with them.
First off, the fact that they show up randomly is all manor of annoying, since (unlike Gath, apparently) I tend to build my settlements all at once with a plan in mind, not little by little as settlers come (the central planner method of building.) Having them show up randomly really throws a wrench into that plan. Not to mention it makes a system where instead of going out and about and doing stuff and then coming back building your cities (kinda the whole point of Sim Settlements) you have to keep checking every single city to see if these annoying buggers show up in any of them (since it doesn't tell you when they show up) otherwise you end with 3+ of them in all your settlements. UGH.
And that's the other problem with them: They don't ahve any sort of cap at which to quit spawning, so they'll just keep coming until the mod runs out of them to throw at you, which, isn't happening any time soon.
I mean, at first it's kinda nice to have the settlers show up this way. But, well, it gets old. And very annoying. FAST.
Not to mention the particular ones I WANT to show up (Arcon, Ventalator, etc.) almost never show up until I've already unlocked their quest rewards anyway. Which just adds to the annoyance factor.
TL;DR: I think there should be an option to turn this feature off, and on top of that, make it so ALL special settlers are found out in the wild (like Fishfood) and none of them are beacon-exclusive.
Edit: Just so we're absolutely clear, I don't find the unique settlers themselves annoying. A lot of work went into them and I appreciate that. It's just the method used to summon them that I find really irritating and counter-intuitive.
But you know how when you activate a beacon certain custom-voiced settlers with high SPECIAL randomly show up in your settlements and offer you quests sometimes?
I find that system to be 100%, irrevocably, ANNOYING. to the point to where I've gone back to using Advanced Beacons just so I don't have to deal with them.
First off, the fact that they show up randomly is all manor of annoying, since (unlike Gath, apparently) I tend to build my settlements all at once with a plan in mind, not little by little as settlers come (the central planner method of building.) Having them show up randomly really throws a wrench into that plan. Not to mention it makes a system where instead of going out and about and doing stuff and then coming back building your cities (kinda the whole point of Sim Settlements) you have to keep checking every single city to see if these annoying buggers show up in any of them (since it doesn't tell you when they show up) otherwise you end with 3+ of them in all your settlements. UGH.
And that's the other problem with them: They don't ahve any sort of cap at which to quit spawning, so they'll just keep coming until the mod runs out of them to throw at you, which, isn't happening any time soon.
I mean, at first it's kinda nice to have the settlers show up this way. But, well, it gets old. And very annoying. FAST.
Not to mention the particular ones I WANT to show up (Arcon, Ventalator, etc.) almost never show up until I've already unlocked their quest rewards anyway. Which just adds to the annoyance factor.
TL;DR: I think there should be an option to turn this feature off, and on top of that, make it so ALL special settlers are found out in the wild (like Fishfood) and none of them are beacon-exclusive.
Edit: Just so we're absolutely clear, I don't find the unique settlers themselves annoying. A lot of work went into them and I appreciate that. It's just the method used to summon them that I find really irritating and counter-intuitive.
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