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Ongoing problems with recruitable Settlers

cpe1704tks

Member
Messages
37
In my last playthrough I had an issue with the Ventilator, this time I got 2 things going wrong:

  1. I've done 'Fishing Expedition'. When I entered the glowing sea the next time, the distress signal came up again and 'Fishing Expedition' is up again in my list. Place is empty, signal is switched off.
  2. Asked The Ron for a strong settler and he sent me out to Revere sattelite station to pick up Guy-in-bunker-whose-name-I-forgot. I got him out of there a while ago. The bunker is empty. If I talk to the Intercom it answers with his settler lines.
Anyone has an idea how to resolve this? I hope so, for I'm not in the mood for a new playthrough...
 
Are you running the newest version of the mod? What version was your savegame actually made on?
 
Download the newest update. 1.0.9 along with any other mods that require updates. and see if that works. If not you might need to start a new game to get benefits of the changes. The issues you describe are strange might be a mod conflict or hosed save game file.
 
Updated, and here's the results:

-The quest given by The Ron (getting the guy from revere) just vanished from the tasks list.
-Fish Food was back in the offices safe room, but marked as 'Farmer'. I went back to the top of the building and had my 'IT Crowd' moment by turning it on and off again :D
Went back to Fish food, sent him to a different place this time this time and the quest finished again. No respawned ghouls, the dead ones from before were still around.
I will wait for a few ingame days now to see if he'll arrive at the new place.
 
Don't know... I read multiple warnings to update a mod in a playthrough.

Right now i picked up another one from The Ron, payed my caps, got 'Tracking People' active in my tasks and don't get a map marker...:confused:
You can update during playthrough just never add or remove especially remove mods mid game it changes your load order
 
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