First off, I just want to say thanks to the entire Sim Settlements team. Your mods improve this game to a huge degree & add a lot of immersion (Really, Sturges? You can hammer a wall for days but moving a mattress is beyond you?). You've put a huge amount of work into this, and it shows.
On to the questions: I'm an intermediate modder and have played several stable games of FO4 and SS1 in the past using Vortex, but I am struggling with a SS2 load order. Annoyingly, I install mods in small groups, test a new game up to the museum of freedom to see if stable, add a few more mods and repeat. Start getting random CTDs, revert to my previous working mod list and an old save, but now I'm crashing within minutes there as well. I have rebuilt various load orders from scratch with a clean install multiple times, and if not for sheer stubborness & the desire to see SS2 in action I would probably have loaded up something else by now . I'm not asking for help troublehsooting in the traditional way, though.
1st question: I've seen some suggestions of only having SS2 and core mods like sorting and the UOF4P installed until reaching Codsworth, then using that as your base save to add new mods. Is that the reccomended approach for stability?
& the slightly cheeky request: Would anyone who has a stable long-running SS2 game in play be willing to post their mod-list? The ones I've found online either seem to be SS1 or someone starting a new game. I'm hoping someone will have a list that has been running & stable in-game for a long period. Ideally, one with a lot of new creatures & quests, faction overhauls and a loot and/or ai overhaul, but a stable list is my main priority. I can then work my way down the list of content mods I'd like instead of trying to figure out what is broken in my list from the start each time.
On to the questions: I'm an intermediate modder and have played several stable games of FO4 and SS1 in the past using Vortex, but I am struggling with a SS2 load order. Annoyingly, I install mods in small groups, test a new game up to the museum of freedom to see if stable, add a few more mods and repeat. Start getting random CTDs, revert to my previous working mod list and an old save, but now I'm crashing within minutes there as well. I have rebuilt various load orders from scratch with a clean install multiple times, and if not for sheer stubborness & the desire to see SS2 in action I would probably have loaded up something else by now . I'm not asking for help troublehsooting in the traditional way, though.
1st question: I've seen some suggestions of only having SS2 and core mods like sorting and the UOF4P installed until reaching Codsworth, then using that as your base save to add new mods. Is that the reccomended approach for stability?
& the slightly cheeky request: Would anyone who has a stable long-running SS2 game in play be willing to post their mod-list? The ones I've found online either seem to be SS1 or someone starting a new game. I'm hoping someone will have a list that has been running & stable in-game for a long period. Ideally, one with a lot of new creatures & quests, faction overhauls and a loot and/or ai overhaul, but a stable list is my main priority. I can then work my way down the list of content mods I'd like instead of trying to figure out what is broken in my list from the start each time.