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This week I took my first Outpost: Red Rocket. Everything went fine, except when I decided it was time take my first vassal. Jammer kept telling me I didn't have enough guys.
The advice I saw on the forum was to trigger the raid with the War Planner's Desk. However, this did not do the trick for me.
20 Raiders + Jammer:
War Planner shows not enough attackers:
First thing, I did was reload to before scheduling the attack: same result.
Then, I just played on for awhile, hoping time would sort it out: no luck.
Today, it struck me that maybe Combat Settlers is doing something. Maybe turning the raiders into full fledged settlers and therefore pulling them somehow out of the available attackers list??? I don't know, I'm on an Xbox and this stuff is all very mysterious.
So I loaded up a save before the attack, and used the Combat Settler holotape to disable CS:
After establishing RR as my first outpost I was able to start the next, vassal attack without any problems.
I could reenable CS after the attack and after making sure the War Planner's desk showed available attackers.
But then I had to disable it again, before the next attack, or yet again I would have 0 available attackers. This happened after successfully taking the first vassal when trying to schedule the 1st slaver outpost attack.
Moving Combat Settlers above Conqueror in my load order didn't make a difference.
The easy workaround seems to be disabling CS in its holotape prior to trying to schedule attacks.
Does anyone have experiencing running Combat Settlers with Conqueror? And if so is your experience the same or different?
The advice I saw on the forum was to trigger the raid with the War Planner's Desk. However, this did not do the trick for me.
20 Raiders + Jammer:
War Planner shows not enough attackers:
First thing, I did was reload to before scheduling the attack: same result.
Then, I just played on for awhile, hoping time would sort it out: no luck.
Today, it struck me that maybe Combat Settlers is doing something. Maybe turning the raiders into full fledged settlers and therefore pulling them somehow out of the available attackers list??? I don't know, I'm on an Xbox and this stuff is all very mysterious.
So I loaded up a save before the attack, and used the Combat Settler holotape to disable CS:
After establishing RR as my first outpost I was able to start the next, vassal attack without any problems.
I could reenable CS after the attack and after making sure the War Planner's desk showed available attackers.
But then I had to disable it again, before the next attack, or yet again I would have 0 available attackers. This happened after successfully taking the first vassal when trying to schedule the 1st slaver outpost attack.
Moving Combat Settlers above Conqueror in my load order didn't make a difference.
The easy workaround seems to be disabling CS in its holotape prior to trying to schedule attacks.
Does anyone have experiencing running Combat Settlers with Conqueror? And if so is your experience the same or different?