xnef1025
Active Member
- Messages
- 88
I had been using War Never Changes on a recent play through and noticed I wasn't getting any settlers to come until I made sure happiness was over 80 and still rising and everyone had jobs. For the Castle, if everyone but the radio operator died, make sure to wait a few days so you can complete Old Guns before you really start to build there(and maybe even if they didn't all die. Building around the big hole in the wall that you first come through can mess with Ronnie's pathing so she can't tell you where to throw your beacon for the artillery test fire.). Ronnie Shaw will bring 2 or 3 extra assignable Minutemen with her so you can put down a park or shooting range to get a happiness boost. I'd also recommend the mod Recruitable Settlers. Scatters 30 or so named NPC's around that you can use to fill out your settlements. Some of them are level 4 merchants or give bonuses like more defense or synth infiltrator detection and some require you to complete certain quests before you can recruit them, so it gives you some extra incentive to do some of the side quests and explore.