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Myrmarachne April Contest City Plan "Descent"

Myrmarachne

Well-Known Member
Messages
103
20200422183150_1.jpg The player home. The goal for this city plan was to make it cramped and claustrophobic. To that end the build uses only a small portion of the vault.

20200423084619_1.jpg The main city, tetanus central. The large structure to the upper left is the community restaurant.

20200423084725_1.jpg The dark and uninviting blocked tunnel leading out of the city.

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The same idea, tunnel no 2.

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Enter the tunnels, the wooden city meets the vault.

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Workshop area.

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Fighting off raiders in these confined areas present some The walking dead-style melee moments.

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I wanted the feel of a dank WW2 submarine.

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And that was that. Pretty dark, wish it was darker.
 

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NDCowdy

Well-Known Member
Patreon Supporter
Messages
754
Looking great, you've really managed to pull that off a lived in wasteland feel.
 

Karvoc

Well-Known Member
Patreon Supporter
City Planner (S3)
Verified Builder
Wiki Contributor
Messages
744
I toyed about this a build like that, I just could not get into it, Good to see you were able to pull something like this off, fantastic entry.
 
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