Desamona
New Member
- Messages
- 8
Ok. So, a few more questions.
What is the difference between the 'powered' and 'unpowered' lights that kg has created? Powered seems to mean that they will work with the Lv 2 & 3 buildings since that's the way the plots work. So, I expect them to throw a light source while I'm in the render window of the CK. But, what about the unpowered ones. I kinda expected them not to throw light when placed on my plot, but they do. I suspect I do not fully understand lights and their functionality. Also some of kg's light entries have a lightbulb picture beside the Editor ID and some have what looks to be a human fist (I think they are an activator type) What is/might be harmful to use this type?
If I want to build more than one plot in my mod, do I have to create a new building stage cell for each plot? I am assuming that is the case. So, for instance, I have a library building, and now, say I wanted to create a Bowling Alley, and after that, a corner store. Do each of these need a new building cell?
How do you get banners to hang/flutter from the streetlight/power poles in the corner of the plot? I have found some banners designed for that purpose, but don't know how they're supposed to function.
Sorry for all the newbie questions. There is so much information that it's hard to keep it all organized and in control in my head.
Thank you in advance!
Des
What is the difference between the 'powered' and 'unpowered' lights that kg has created? Powered seems to mean that they will work with the Lv 2 & 3 buildings since that's the way the plots work. So, I expect them to throw a light source while I'm in the render window of the CK. But, what about the unpowered ones. I kinda expected them not to throw light when placed on my plot, but they do. I suspect I do not fully understand lights and their functionality. Also some of kg's light entries have a lightbulb picture beside the Editor ID and some have what looks to be a human fist (I think they are an activator type) What is/might be harmful to use this type?
If I want to build more than one plot in my mod, do I have to create a new building stage cell for each plot? I am assuming that is the case. So, for instance, I have a library building, and now, say I wanted to create a Bowling Alley, and after that, a corner store. Do each of these need a new building cell?
How do you get banners to hang/flutter from the streetlight/power poles in the corner of the plot? I have found some banners designed for that purpose, but don't know how they're supposed to function.
Sorry for all the newbie questions. There is so much information that it's hard to keep it all organized and in control in my head.
Thank you in advance!
Des