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Mod ideas for @leapinL

There are some fun things - a skeleton in the maze you can activate and take armor that grants "get to be a skeleton".
I eventually game up on finishing the quest and settled on cheating and raiding the chests.
 
There are some fun things - a skeleton in the maze you can activate and take armor that grants "get to be a skeleton".
I eventually game up on finishing the quest and settled on cheating and raiding the chests.
I love that guy, "Keeper of the Labyrinth" I think. Plus a ton of masks,
 
Yea his very fast sledge is awesome.

So what did you think of the dungeon?
 
Is there a good mod that adds log fences for farms? Not the defensible ones just the regular ol' loggers without adding a ton of other Workbench stuff I'd need to sift through?
 
Yea his very fast sledge is awesome.

So what did you think of the dungeon?
It was pretty cool. Definitely different which is a good thing. Things are hidden pretty well. And Begul's armor is way cool. Thank you for the suggestion. That and the other one for the Bonezone, I am having a blast killing people with banana's and rainbows.
 
It was pretty cool. Definitely different which is a good thing. Things are hidden pretty well. And Begul's armor is way cool. Thank you for the suggestion. That and the other one for the Bonezone, I am having a blast killing people with banana's and rainbows.
Yes! I was really glad when I finally got to play it. I love mods that try and leave something that will be useful to you elsewhere. 50 ways to Die at Dr Nicks is like that - you get a few cool toys like a chest you can build in any settlement that shares inventor with the other chests.
 
I saw that one, but was hoping there was one that was about half-height that height without the pikes, like something for a fence around crops. I was looking more 'roping' off farmable land in settlements.
The boxing ring asset has its rope fences - perhaps snag the graphic and make a fence out of it?. Graf's Security Fences are basic chain link - its here
I saw that one, but was hoping there was one that was about half-height that height without the pikes, like something for a fence around crops. I was looking more 'roping' off farmable land in settlements.
Picket Fence magazine teaches the picket fence - would that work?
 
I saw that one, but was hoping there was one that was about half-height that height without the pikes, like something for a fence around crops. I was looking more 'roping' off farmable land in settlements.
The boxing ring asset has its rope fences. Graf's Security Fences are basic chain link - its here
 
I saw that one, but was hoping there was one that was about half-height that height without the pikes, like something for a fence around crops. I was looking more 'roping' off farmable land in settlements.
Sorry, I thought you could build one without pikes, and maybe resize the logs? There is a version of the fence in the mod with only the small pikes and you can sink those down so you can't see them and it puts the fence at a nice height.
What about the vanilla railings? There is one that has boards going horizontally.
 
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Yes! I was really glad when I finally got to play it. I love mods that try and leave something that will be useful to you elsewhere. 50 ways to Die at Dr Nicks is like that - you get a few cool toys like a chest you can build in any settlement that shares inventor with the other chests.
I will have to try 50 ways. I played through Outcasts, depravity and Valkyrie, I may as well add Nicks. I really like the ending options for Valkyrie but it doesn't play with SS2.
 
I will have to try 50 ways. I played through Outcasts, depravity and Valkyrie, I may as well add Nicks. I really like the ending options for Valkyrie but it doesn't play with SS2.
50 doesnt trap you in a dungeon - its more like normal FO4.
 
Quick question, do you know if a Strange calling is compatible with SS2? I really want Begul's armor. :grin
Ive had it on in the same game as SS2 for a very long time - so far Ive never traced a hiccup back to it.
 
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