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Closed Missing textures and structures since last update

Cavalier

New Member
Messages
9
Not sure if anyone had this, but I tried reloading a saved game, shutting down and restarting Fallout 4 but nothing works. City is just starting, so taking back control and scrapping it and rebuilding it would not a problem (except for Mama Murphy...would her chair be deleted and then bork me?). Will that be fixed when the city levels to Level 1?

Also, on the right side of the screen, you can see some structure items are missing.

Anyways, screenie:

ScreenShot0.jpg
 
Thanks for the reply.

Red textures are gone now.

As for the tower, assuming its the refresh plots, it did nothing.

I was unable to find the refresh city option from the City Plan menu.
 
Just for giggles, I took back control and re-assigned a leader, and it built more, but not all of the tower and the center of it is well, wierd......

ScreenShot1.jpg
 
That doesn't look right at all, I'm guess one of your mods is overwriting some of the models. Do you have Vanilla Extensions installed? That's the only one I'm aware of that has a model conflict at the moment.
 
Nope. Not running that mod.

I'm gonna simply restart with a fresh save and see it that addresses the issue.

This is my modlist with their load order. I have all the DLC BTW.....and everything is up to date

Unofficial Fallout Patch
AWKCR
HUDFramework
Sim Settlements
Sim Settlements - Industrial Revolution
Sim Settlements - RotC
Enhanced Blood Textures Basic
Settlement Management Software
Uncapped Settlement PLus
K9-Harness - Tactical Body Armor
T49 - Armor of the Storyteller
Power Armor Quick Enter en Exit
Sanctuary Bridge Fix
The Grinder
Visible Companion Affinity with DLC support
Improved Map with Visible Roads
Armorsmith Extended v3.02 Full
Armorsmith Automatron
Armorsmith Far Harbor
Clear Skies
NightPerson_NoNightVision_FarHarbor
Sim Settlements - Wasteland Ventures Add-on
Sim Settlements - Ruined Homes and Gardens Add-on
 
None of those should mess with those models.

Does anyone else have the issue with the tower in Sanctuary since 3.0.3? I don't believe I messed with them, but it's definitely possible given all of the files I have for Sim Settlements now.
 
Well, I finally got the Refresh City option....and it rebuilds everything ok........the textures in the tower are back to normal........except the tower is still in a half-complete state.

When the city evolves to Level 1, will it just add the new stuff or will it rebuild from the base up?
 
It just adds new stuff. The top of the tower is a Martial plot, your settlers will build it up there at some point. Unless you're saying legs are missing or something, in which case, that's got to be a mod conflict or a loose file left in your meshes directory.
 
Yeah...missing 2 legs, cross members and those red textures in the very first screenie, well, they look like they are supposed to be part of the base layer....al least asccording to the In-Depth videos I've seen you do......its like they aren't loading and they are simply called NAVMESHE in workshop mode when I mouse over them.

Here are a few screenies and the first is wierd...the word ROSA only appears looking in that direction, from the back, nothing is there.

Also, the tower structure seems to exist, just "invisible" cause I clip with where the legs are supposed to be and where the cross members are supposed to be.

My mods and their load order are posted a few replies above. Minimal mods really.

Screenies....

ScreenShot6.jpg

ScreenShot7.jpg
 
Unfortunately the invisible legs are going to be a local issue that I won't be able to fix by changing Sim Settlements. Best I can suggest is to build up a couple of wood foundations under it so that it doesn't look so bar - if you have Place Everywhere you should be able to clip some into place.

The red blocks and the rosa tag are on my to-do list.
 
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