mckaychandler6
New Member
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- 3
Hello to whoever's reading this! I'm about halfway done with a big faction-themed plots addon, but I have a few questions that I didn't see answers for in the modding guide. I'd love some help with them.
- Is it possible for a plot to override the foundation it's tied to? It would make sense for a lot of these plots to use a dirt or concrete foundation rather than the base wooden one, but I haven't found an option for that yet in the scripts.
- I'm having trouble finding examples of what the holiday object spawners actually spawn, and the "use info" trail in the Creation Kit hasn't lead me anywhere. I'm just looking for an idea of the sorts of the objects that the various spawners are associated with. Is there a resource out there? or a Formlist I missed?
- I'm concerned that I'm overdecorating, and I'm looking for a precise metric I can use to determine if a plot is too memory-intensive. Does the "M%" at the top of the Creation Kit render window work? I'm averaging about 40MB per exterior plot, 12MB per interior plot. What's a good metric to use and what should I be staying under?
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