Update
So Setstage kgConq_RaiderGang 200 Did nothing to fix the repeated MM HQ attacks.
(It should be worth noting I also had to use a console command to get Jammer to speak after the 1st Gunner attack too).
I am by no means well versed on what all is happening with all these scripts and have no intention of spreading misinformation, however Years back when I first dove into the jammer quest line of this mod I pushed the story content of this mod waaaay further with no problems, WITH other scripted story mods installed. I decompiled a few of the SS1 Conq quest scripts and saw a number of references to Workshop Framework so on a hunch I rolled WSFW way back to the 2020 release right before SS2 Chapter 1 came out and things started working like normal even on older 10-15hr SS1 saves that started with the 2.3.19 version of WFSW.
(Apologies in advance if this is common knowledge and or has already been posted somewhere that SS1 should be using an older version of WSFW, the WSFW Nexus mod page to my knowledge indicates version to version updates should work just fine for mods that utilize it - I do also have the latest SUP F4SE installed). Hopefully this helps a fellow SS1 mod user get passed this or gives a Dev a little more context into why something might not be working as intended.
My Tests:
- WSFW 2.3.19 Installed with SS1 All in one + Conqueror = Jammer "idle" dialogue loop after 1st Gunner attack (He does not acknowledge attack completion) AND MM attack spamming after vassal #4 is taken repeatedly, Jammer "idle" dialogue loop keeps playing and never acknowledges attack completion.
- WSFW 2.0.3 Installed with SS1 All in one + Conqueror = Jammer acknowledges 1st Gunner attack completion no issues, Reloaded old save (Not Cleaned through Resaver), defended MM Attack on HQ, Jammer acknowledged attack and MM attack no longer spam.
- WSFW 2.0.20 Installed with SS1 All in one + Conqueror = Jammer acknowledges 1st Gunner attack completion no issues, Reloaded old save (Not Cleaned through Resaver), defended MM Attack on HQ, Jammer acknowledged attack and MM attack no longer spam.
- WSFW 2.3.6 (Uploaded 08/02/23 the same day SS2 CH3 uploaded to Nexus) Installed with SS1 All in one + Conqueror = Jammer "idle" dialogue loop after 1st Gunner attack (No attack acknoledge).
- Reloaded old save (Not cleaned through Resaver) MM attack spamming after vassal 4 is taken, Jammer "idle" dialogue loop keeps playing and never acknowledges attack completion.
- Reloaded old save (Cleaned through Resaver) MM attack spamming after vassal 4 is taken, Jammer "idle" dialogue loop keeps playing and never acknowledges attack completion.