Grim Experiments
Active Member
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- 164
Heyo!
I was thinking about how conqueror now jives with the rest of Fallout, how it doesn't, and how I don't really want anything to do with any of the main factions. At this point I would like my playthrough to be one of raiding and maybe some wasteland warfare against the existing factions. I use Start-me-up, so following up on the missing kid just doesn't make sense and I don't want to join any of the main factions, but I do want to be able to travel to them and wage war. I noticed that the Fusion City gang had created some mods huge mods that make this possible, which is great, but then that had me wondering if there are some alternative mods veer off from the main quest line. I'm more looking for something more lightweight than those mods, something that would better accommodate the conqueror quest line. I'm interested in hearing what you guys n' gals think. Here are some of the things that I want but I'm open to suggestions:
I was thinking about how conqueror now jives with the rest of Fallout, how it doesn't, and how I don't really want anything to do with any of the main factions. At this point I would like my playthrough to be one of raiding and maybe some wasteland warfare against the existing factions. I use Start-me-up, so following up on the missing kid just doesn't make sense and I don't want to join any of the main factions, but I do want to be able to travel to them and wage war. I noticed that the Fusion City gang had created some mods huge mods that make this possible, which is great, but then that had me wondering if there are some alternative mods veer off from the main quest line. I'm more looking for something more lightweight than those mods, something that would better accommodate the conqueror quest line. I'm interested in hearing what you guys n' gals think. Here are some of the things that I want but I'm open to suggestions:
- PC isn't moral, ideally.
- PC doesn't become leader of mage guild, fighter's guild, Stormcloaks, BOS, NFL, or RACQ Roadside Assistance.
- PC is either part of one group or none. They are already with Jammer and raider gang.
- PC can travel/interact with the main factions without joining them. There's no getting to the Prydwen or CIT otherwise.
- PC doesn't give two flying fecks about a missing kid out of vault 11... 1? 4? 6?
- New locations/factions/companions are unimportant. I like the "lone survivor" part of fallout.
- That said, morally corrupt companions would jive well. No jive turkeys though. :D
- Preferably lightweight, even though that'd be a little difficult in this scenario. I like how Start-me-up eliminates conversation where it directly paints you as Nate/Nora, a vault dweller, but that's the extent of it. I have no need a huge mod with unique armors as rewards and everything like that.