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Killing Sturges breaks BoS questline (plus PC fix)

LittleNike

Member
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61
Just ran into this, and spent a couple hours trying to fix it. Just posting this in case someone else is having issues and this saves them some time.

This is a problem that others have encountered using mods that allow you to kill the Sanctuary 5. The mission 'Outside the Wire' will not fire, and you can't even get it to start with console commands. (you get the scanner from Ingram, can insert it and use it in the institute, but you can't give it back to her - if you do a sqt, you'll see that it's missing from the active quest list and the startquest command won't fire it either).

If you still want to do a Brotherhood ending, you need to force-start 'Liberty Reprimed' using the following console commands:
startquest 000ae51c
setstage 000ae51c 0

The game won't recognize that you've recruited Dr. Li and will send you on the quest to get the Scientist in Diamond City, but it will at least progress.
 
IThe coding of the game has to verify Sturges is alive to proceed. If Sturgess is dead then your issue happens.

@Bored Peon Does the coding look to verify only that Sturges is alive? What I mean is, would slave Sturges or Sturges stuck in museum forever still pass the check?

Only speculations/questions:

New game. Right now, I'm outside the museum. I'm planning on picking a fight with Preston to get the Executioner perk, but I'm not going to execute him, and then I'm just going to run away.

So I assume that after I fail the Museum of Freedom quest, the only way to get any of the Quincey Five out of the museum at all will be to slap slave collars on them. (Maybe a city leader assignment would work???) But then, either slave Sturges or stuck in museum Sturges or city leader Sturges won't have any dialogue options (right???) and so wouldn't be able to help me build the transporter later on???

If I then execute everyone else that could help build the transporter or make enemies of the RR and BoS, I still won't be able to advance the quest to get into the institute??? Maybe the quest won't immediately fail, but only become impossible to complete??
 
@Bored Peon Does the coding look to verify only that Sturges is alive? What I mean is, would slave Sturges or Sturges stuck in museum forever still pass the check?

I think it was EGC Knasterberry who brought it to my attention in the Steam forums, in an embarrassing way. Someone said by killing Sturgess it @#$%ed their game up weeks later trying to do a non-Minuteman ending. I personally did not verify it, because Knasterberry is usually right about pulling the code apart.

I would assume slave Sturgess would be fine as long as his refid did not change?

This was what I was trying to get at in the other topic, was maybe get the attention of someone who could spend a few minutes looking at the code and check it out.
 
mmmpphh, now tht i think the corpses are still there, maybe trying to resurrect via console Sturges?
 
mmmpphh, now tht i think the corpses are still there, maybe trying to resurrect via console Sturges?

Well resurrection wont fix his scripts, but even if they were broken it might not matter to pass the script check in the other quest. Just dont try using him to build the transmitter or the Minuteman ending, lol.
 
Well resurrection wont fix his scripts, but even if they were broken it might not matter to pass the script check in the other quest. Just dont try using him to build the transmitter or the Minuteman ending, lol.

In my hunt to find a solution I found a comment on the Steam forums that said resurrecting him does not fix the problem.

I mean, there is always a risk of breaking quests when you make essential NPCs non-essential (that's the whole point of them being marked as essential in the base game after all). This particular dependency is just fairly obscure, can happen really early in the game but doesn't manifest itself until you're pretty much at the end, so can be particularly frustrating.

I just want people to be aware of the issue. Even in my playthrough, I could have just gone for an Institute ending instead of Brotherhood (RR already dead too), so It's not like it completely killed my game. It's just that the Institute ending doesn't work with my headcannon on this character (hates synths, sees the Brotherhood as a means to an end, and will probably kill them afterwards too so that her Raiders can rule the Commonwealth with an iron fist).
 
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In my hunt to find a solution I found a comment on the Steam forums that said resurrecting him does not fix the problem..

So in other words it seems it edits the other quest script immediately, rather than perform the check when you get there later.

Well hopefully someone who is good with the scripting and such can take a look at it and fix the issue. I mean it would sound kinda simple to just remove the whole check to see if Sturges is alive, maybe.
 
So in other words it seems it edits the other quest script immediately, rather than perform the check when you get there later.

Well hopefully someone who is good with the scripting and such can take a look at it and fix the issue. I mean it would sound kinda simple to just remove the whole check to see if Sturges is alive, maybe.

Yup.

Potentially easier (depending on how easy it is to find the problem in the base game) would be to make a very small mod that scripts what I did - trigger is completing From Within + Sturges dead + check to see if Dr. Li was successfully recruited. If she's recruited, a 5 minute real-time delay takes place (maybe shorter - people are impatient) and then you get a pop-up saying a patrol has found the body of Dr. Li (to explain why she she won't be joining the Brotherhood after all), then trigger Liberty Reprimed. If the recruitment failed, Trigger Liberty Reprimed immediately. In either case, remove the holotape from the player's inventory, with a notice (need this to happen for Blind Betrayal - not the actual quest, but just so it makes sense). The holotape issue isn't completely resolved and would be a little weird dialogue-wise, but a lot better than chasing a solution for hours! Maybe another pop-up saying you've given the holotape to a passing squire to give to Ingram or Quinlan.

This could screw up a RR ending (removing the holotape), but it's meant for someone who wants a BoS solution.
 
Yup.

Potentially easier (depending on how easy it is to find the problem in the base game) would be to make a very small mod that scripts what I did - trigger is completing From Within + Sturges dead + check to see if Dr. Li was successfully recruited. If she's recruited, a 5 minute real-time delay takes place (maybe shorter - people are impatient) and then you get a pop-up saying a patrol has found the body of Dr. Li (to explain why she she won't be joining the Brotherhood after all), then trigger Liberty Reprimed. If the recruitment failed, Trigger Liberty Reprimed immediately. In either case, remove the holotape from the player's inventory, with a notice (need this to happen for Blind Betrayal - not the actual quest, but just so it makes sense). The holotape issue isn't completely resolved and would be a little weird dialogue-wise, but a lot better than chasing a solution for hours! Maybe another pop-up saying you've given the holotape to a passing squire to give to Ingram or Quinlan.

This could screw up a RR ending (removing the holotape), but it's meant for someone who wants a BoS solution.

Yeah, been quite a few people with the issue of Liberty Reprimed not starting lately.
SetStage ae51c 10
That prompts you to start Liberty Reprimed.
 
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