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Settlement Options
-Greentop Nursery
-The Slog
Prizes
Special Requirements
Each round, we'll have some requirements of your City Plan. Sometimes it will be specific items, special rules, or even themes, see below for current special requirements.
General Requirements
The following requirements will likely apply to every month's contest.
- Must have a Recruitment Beacon in each level.
- Must have a City Planner's Desk in each level.
- Can only use items from the base game, Sim Settlements, or those unlocked by the Project Blueprint mod (excluding the DLC specific lists!) from the City Planner's Toolkit.
Pick your settlement from the list above and GO GO GO!
-Greentop Nursery
-The Slog
Prizes
- T-shirts for top 3 and gog/steam games to the winner!
- Plus bonus prizes for every valid entry past 7 we get - bonus prizes will include things like Blu Rays, additional T-shirts, and more that will be given out to other people outside of the top 3! (ie. if we get 10 valid entries, there will 3 bonus prizes)
- All participants with a valid entry will score a free month of Nexus Premium, which gets you ad-free and faster downloads on Nexus.
Special Requirements
Each round, we'll have some requirements of your City Plan. Sometimes it will be specific items, special rules, or even themes, see below for current special requirements.
- Must have at least 15 plots. They can be any combination of types and classes.
- At least 1 of each plot class - the classes are Agricultural, Commercial, Industrial, Martial, Recreational, and Residential.
- Must support at least 11 settlers, but no more than 15. That means a job and bed for each settler (from plots or otherwise)
- Keep within double the build limit. To get approximately that amount on your build limit meter, use the City Manager holotape to reset the build limit, and then use the increase build limit tool within it 3 times. All of these options can be found under Tools > Configuration Tools.
- JUNE THEME: Maximum Food Production. Show us how your settlement evolved its farming to become the ultimate food producer. Did they build a giant canning factory? Rediscover the secrets of growing greenery? Pump their crops full of nuclear material to trigger genetic mutations?
The choice is yours! Between the Tarberry pool and the giant Greenhouse you have a great centerpiece to build around.
General Requirements
The following requirements will likely apply to every month's contest.
- Must have a Recruitment Beacon in each level.
- Must have a City Planner's Desk in each level.
- Can only use items from the base game, Sim Settlements, or those unlocked by the Project Blueprint mod (excluding the DLC specific lists!) from the City Planner's Toolkit.
Pick your settlement from the list above and GO GO GO!