-creid
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- 5
I've gotten to the point in the HQ questline where I'm being tasked to build a Medical Lab after ordering my Security team to clear out the ferals on the Office Level, which I've done and even helped them out personally then cleaned out the Main Hall SE Quadrant. The only options I'm able to build in this area is the Chemistry Lab and Robotics Lab. I've built the Chemistry Lab which I'm assuming is entirely different from the Medical Lab 'cuz my quest hasn't updated. I've also tried switching it to the Robotics Lab which I'm also assuming isn't the Medical Lab that I need. These two are the only options I have while interacting with the wall panel.
Through Command Mode, under Construction > Science Jobs, which I'm assuming is where I'd build a Medical Lab, I instead get Power Armor, Weapons & Robotics Labs. None of them I'm able to build because I'm constantly out of scrap which has confused me since I got to messing around with the HQ and other than during the tutorial, I've never actually been able to build anything through Command Mode, only through the room panels. I've had multiple Trade Agreements in place and I have seen my scrap increase occasionally but way more rare than I would expect. Again, this also only becomes a problem when I'm building through Command Mode, for some reason when I interact with the room panels, I'm able to build up the HQ perfectly fine regardless of how much scrap my base does or doesn't have. The scrap issue may be entirely separate as to why the Medical Lab isn't showing up as an option, however, and I assume I can just circumvent that by turning off construction costs through the mod config which I'm trying to avoid for now.
Just curious if there's some way to fix the lost Medical Lab issue foremost, through some console commands, etc.? Reverting to a previous save isn't a possibility since I'm playing on Survival, so I'd likely have to start an entirely new playthrough, which I'd planned to do anyway to get rid of some mods I didn't want to play around with anymore, but I wanted to see the HQ questline all the way through for the first time at least before I started over but it seems like I'm getting locked out of progressing at this point. If the Chemistry Lab is the Medical Lab, great, but I suppose it goes back to why isn't my questline progressing? I also don't get an option to research anything about the flu. The only options I have under Science is reassigning staff.
Through Command Mode, under Construction > Science Jobs, which I'm assuming is where I'd build a Medical Lab, I instead get Power Armor, Weapons & Robotics Labs. None of them I'm able to build because I'm constantly out of scrap which has confused me since I got to messing around with the HQ and other than during the tutorial, I've never actually been able to build anything through Command Mode, only through the room panels. I've had multiple Trade Agreements in place and I have seen my scrap increase occasionally but way more rare than I would expect. Again, this also only becomes a problem when I'm building through Command Mode, for some reason when I interact with the room panels, I'm able to build up the HQ perfectly fine regardless of how much scrap my base does or doesn't have. The scrap issue may be entirely separate as to why the Medical Lab isn't showing up as an option, however, and I assume I can just circumvent that by turning off construction costs through the mod config which I'm trying to avoid for now.
Just curious if there's some way to fix the lost Medical Lab issue foremost, through some console commands, etc.? Reverting to a previous save isn't a possibility since I'm playing on Survival, so I'd likely have to start an entirely new playthrough, which I'd planned to do anyway to get rid of some mods I didn't want to play around with anymore, but I wanted to see the HQ questline all the way through for the first time at least before I started over but it seems like I'm getting locked out of progressing at this point. If the Chemistry Lab is the Medical Lab, great, but I suppose it goes back to why isn't my questline progressing? I also don't get an option to research anything about the flu. The only options I have under Science is reassigning staff.