the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Interior plots not being buildable

Gutsy

New Member
Messages
4
I have a few interior plots built but after a little bit i'm no longer able to build any more of them which really annoys me because I just finished upgrading my base to allow for more settlers, I know it's not the build cap cause I have built very little, Maybe it is too much building because when I seem to delete one object i've built I am able to build the mod plots again even though I was able to build the non interior ones just fine without having to scrap
 
Last edited:
Just to make sure , do you have enough ASAM sensors in ur inventory?
 
try increasing the build limit in the holotape and see if that makes a differnace
 
This might help, not sure, hopefully I understood you, but I use this method ONLY when I am not using the city plans.

I use https://www.nexusmods.com/fallout4/mods/13779 as I found I had issues with increasing the limit via the Holotape on a previous version of sim settlement (Don't know about the lastest version)

I disable the option at the workbench that allows you to increase the build limit for any Sim Settlement when I use the city plan (If you are unsure, you can pick the option to notifiy you in 24hrs ingame just incase), but I tent to us 6x (Up to you how big you want to go though) for any custom built settlement, an example is Sunshine Tidings Co-op, I curently have that running with 24 residential plots and 24 various plots, i.e commercial, industrial, martial etc, including a fence all the way around, my own "over the top" gate protection system and seems fine.

The size budget is a polygon count designed to keep your frame rate steady by preventing you from building massive and overly complicated settlements, in my understanding, it doesn't just count for the buildings you have placed, but every single item you place, so you may not have many buildings, but you may have many items, easy to check, looks at the bar (I think Top Left) in workshop mode, if its full, you reached the limit.
 
This might help, not sure, hopefully I understood you, but I use this method ONLY when I am not using the city plans.

I use -REDACTED- as I found I had issues with increasing the limit via the Holotape on a previous version of sim settlement (Don't know about the lastest version)

I disable the option at the workbench that allows you to increase the build limit for any Sim Settlement when I use the city plan (If you are unsure, you can pick the option to notifiy you in 24hrs ingame just incase), but I tent to us 6x (Up to you how big you want to go though) for any custom built settlement, an example is Sunshine Tidings Co-op, I curently have that running with 24 residential plots and 24 various plots, i.e commercial, industrial, martial etc, including a fence all the way around, my own "over the top" gate protection system and seems fine.

The size budget is a polygon count designed to keep your frame rate steady by preventing you from building massive and overly complicated settlements, in my understanding, it doesn't just count for the buildings you have placed, but every single item you place, so you may not have many buildings, but you may have many items, easy to check, looks at the bar (I think Top Left) in workshop mode, if its full, you reached the limit.
I legit actually downloaded that mod like 4 hours before you posted that comment XD I haven't seen any problems although I have not built much since
 
Top