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Suggestion Ignore City Leaders for Conqueror morale purposes


New Member
It'd be great if you could let City Leaders be disregarded from Conqueror morale calcs. Currently, to have one civilian plot you need three soldier plots (3 > 1+1), to have two you need four soldier plots (4 > 2+1), three to five (5 > 3+1), etc. I've found when doing City Plans that having a civilian who can't be assigned to any useful civilian plots you might actually want sort of forces you to put in additional Mil/Rec plots that don't really make sense just to hit 51% soldier roles, and that's not a good mechanic.

It also doesn't really make sense for the leader of my Brotherhood headquarters to be a civilian. Or Jammer, for that matter. :3