ChineseAssassN
Member
- Messages
- 61
Kinggath as a fully voiced npc not a big one but maybe a small story or a unique npc like Vault tec rep
That was the hotel addon. and if my memory serves me well, if you killed him he had a bunch of ASAM sensors on him.He is already in SS 1. I've had him as a npc visitor in one of my settlements once, not sure from which SS-addon though.
Who is the savage willing to dare kill HIM? lolThat was the hotel addon. and if my memory serves me well, if you killed him he had a bunch of ASAM sensors on him.
Maybe kinggath is the one that is after Jake for peddling inferior ASAMsWho is the savage willing to dare kill HIM? lol
I'm actually really surprised that "Jake" is not KG the ASAM peddler....
I wanna see KG beating Jake with a pipe wrench now. Maybe a little CK magic and a mod???? Where is the toolkit? It could be a 3x3 arena plot with Jake and KG! I wonder if it would be popular?Maybe kinggath is the one that is after Jake for peddling inferior ASAMs
Perhaps you would have the option of transferring his brain into a synth that would be interesting don't you think?I could see KG being put in as a pre-war robobrain, still toiling away in the remains of a RobCo factory two centuries later to keep the ASAM line running. Maybe as a side room off the Mechanists Lair that is quest-locked behind completion of some specific SS2 main quest requirements?
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