Hello,
In my current playthrough I ran into the issue of having too much of one ressource while having not enough of other ressources. I tried to fix it by changing plots and buildings around but it didn't really go so well. My biggest issue that I have 30k wood and a total of 70k ressource space. The issue arose since I ran out of wood early and my settlements wouldn't upgrade because the lack of wood. So I went ahead and build quite a few wood gathering industry plots. Fast forward a couple of in-game days of me not really checking in on the settlements and now there's more wood than during a porno shoot. How do I get rid of the wood to make space for other ressources? I build some conversion plots for wood -> fertiziler but after looking at the numbers it will never normalize in a way that I have a similar amount of all the building ressources.
I looked up a mod. It basicially let's you dumb ressources but I'm more interested in a unmodded way if there is any.
Also, I run into bottlenecks with other ressources especially cork, ceramic, copper, silver and one or two others. There are some industrial plots that collect for example ceramic. Okay, so I build those. But I'm still low on ceramics all the time. So low actually that some of my plots are on strike because I cannot pay the upkeep. (boy... it took a while to have this one figured out tbh). I also found out that you can go to the Caravaner and buy virtual ressources by using the virtual caps. I did that alright but it's fairly expensive so I cannot fill up all the holes in my eco so it's not a long time plan. My questions is whether later in-game (still Ch.1) other specific plots will be available to for example just collect cork or just collect copper? If not why is that?
In my current playthrough I ran into the issue of having too much of one ressource while having not enough of other ressources. I tried to fix it by changing plots and buildings around but it didn't really go so well. My biggest issue that I have 30k wood and a total of 70k ressource space. The issue arose since I ran out of wood early and my settlements wouldn't upgrade because the lack of wood. So I went ahead and build quite a few wood gathering industry plots. Fast forward a couple of in-game days of me not really checking in on the settlements and now there's more wood than during a porno shoot. How do I get rid of the wood to make space for other ressources? I build some conversion plots for wood -> fertiziler but after looking at the numbers it will never normalize in a way that I have a similar amount of all the building ressources.
I looked up a mod. It basicially let's you dumb ressources but I'm more interested in a unmodded way if there is any.
Also, I run into bottlenecks with other ressources especially cork, ceramic, copper, silver and one or two others. There are some industrial plots that collect for example ceramic. Okay, so I build those. But I'm still low on ceramics all the time. So low actually that some of my plots are on strike because I cannot pay the upkeep. (boy... it took a while to have this one figured out tbh). I also found out that you can go to the Caravaner and buy virtual ressources by using the virtual caps. I did that alright but it's fairly expensive so I cannot fill up all the holes in my eco so it's not a long time plan. My questions is whether later in-game (still Ch.1) other specific plots will be available to for example just collect cork or just collect copper? If not why is that?