m&m
Active Member
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Actually, this occurs on "interior" areas when you're detected by any burrowing creature (Molerats, blood worms or rad scorpions). This bug has been reported on other forums where testers have used only Sim Settlements and the bug is alleviated upon uninstalling. I have duplicated the bug myself in the molerat cave (under Red Rocket), Concord tunnels, and Mad Mulligan's Mine.
Temporary solution: Until such time that your Bughounds can resolve this issue, players can open the console and type the term: tdetect
This will toggle enemy detection off, allowing the player to eliminate enemies without triggering the bug.
Warning: the console command must be entered again, toggling detection back on, or NPC's won't acknowledge your presence when attempting dialogue.
Temporary solution: Until such time that your Bughounds can resolve this issue, players can open the console and type the term: tdetect
This will toggle enemy detection off, allowing the player to eliminate enemies without triggering the bug.
Warning: the console command must be entered again, toggling detection back on, or NPC's won't acknowledge your presence when attempting dialogue.