C B Wright
Active Member
- Messages
- 246
So I finally created a new Sanctuary Blueprint, and wanted to test if all the plots were selected correctly in designer's choice. I used cpmanager placeplots to force the "hidden" plots to display, after it worked for a while, the game froze and crashed to desktop. I've managed to do this more than once, and the command never did that to me before, so I thought I'd mention it.
Maybe I just need to reduce the # of threads or something? I'm at default settings for performance issues.
Maybe I just need to reduce the # of threads or something? I'm at default settings for performance issues.