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Dummy Plans

Jonnan

Active Member
Messages
362
I feel stupid, because I couldn't get this to work in Creation Club, but I see two sets of 'Dummy Plans',

The first would be an external set of Dummy Plots in an ESL included with the citybuilding kit that would build random plots when a City was started without that loaded.

Usage would be just switching everything that you don't care what's built to a 'Dummy Plot' in plans, so say, you could leave the Community Well, IDEk's Logistic Station, and Mayors hut plots, but turn all other plots to the 'Dummy Plan' for their plot, just a foundation and a small pennant with the plot color (With some way to distinguished Industrial/Advanced Industrial; Two Pennants?).

The second would look exactly the same, but would be in the base sim settlement. It's not a dummy plot per se, but a reserved plot for the player.

That's a basic way to do this. Better would be to have it in the base mod with options to 'Randomly Assign Dummy Plots' (On by default) and 'Randomly Assign Reserve Plots' (Off by default) in the City Manager options, but just getting an esl up for dummy plots would be cool.

Maybe someone can put that out? And apologies for not being able to figure out how to do this myself in CK.
 
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