troglodytes
New Member
- Messages
- 4
Since this mod is the only one I've installed recently, I think it caused this very small issue:
I used to have about 450 dirty water shared among all my settlements.
Also over 600 mirelurk meat and 150 raw fog crawler meat.
After I updated to version 1.0.3 (I think), I had 0 dirty water, 100 mirelurk meat and 0 fog crawler meat.
I think other food items were affected as well, since when I opened the workshop inventory, there were fewer items in each settlement, but when using a crafting station, the total number of items available to cook/craft looked normal for most. Except for those 3 specific items I mentioned.
Since I saw that, I bought 10 dirty water from vendors, but a few in-game days later (and using the latest WSFW version) it's back to zero again.
Is it happening on every update or is it not saving properly in each workshop?
( I didn't change the shared production option in MCM, I don't have sim settlements and I'm not on survival mode)
I used to have about 450 dirty water shared among all my settlements.
Also over 600 mirelurk meat and 150 raw fog crawler meat.
After I updated to version 1.0.3 (I think), I had 0 dirty water, 100 mirelurk meat and 0 fog crawler meat.
I think other food items were affected as well, since when I opened the workshop inventory, there were fewer items in each settlement, but when using a crafting station, the total number of items available to cook/craft looked normal for most. Except for those 3 specific items I mentioned.
Since I saw that, I bought 10 dirty water from vendors, but a few in-game days later (and using the latest WSFW version) it's back to zero again.
Is it happening on every update or is it not saving properly in each workshop?
( I didn't change the shared production option in MCM, I don't have sim settlements and I'm not on survival mode)