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Creation Kit Warnings

MadGax

Well-Known Member
Messages
306
I tried mod building before and just could not get my brain tuned in to learn it. I think I am ready to try again and want to build add on plots.
So i fire up Bethesda Mod School: Creation Kit 101 and follow along. However, I get a warnings tab that comes up with 779 warnings in it. I see Navmesh ID's, Cell id's and lots of Animations that are no longer installed.
Do I need to clean that up before I start building? None of it appears have anything to do with assets.
Edit:
Nevermind..... continued video playback and heard KG tell me what to do.
 
Last edited:
To elaborate:

Take the CK warnings window, resize it as small as possible and hide it somewhere you will never see.
The errors it lists are only about 1% useful.
 
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