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Contest city check producing unexpected results.

NDCowdy

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Running the city plan checker on the contest tape is telling me I have too many jobs and not registering beds.
It is not picking up the 3 beds I have placed even though the tracker option on the same tape does detect them.
It is also telling me that I have 2 more jobs than expected and which don't appear on any of the tracker options. Could this be picking up the city planner desk and a provisioner? I did find an issue (reported elsewhere) that the shop stands from Project Blueprint were counting as 3 jobs each but I changed these for blue men shop markers which only register as 1 job each.
 
City planner desk is a job,does the provisioner originate from that settlement?

are the beds player beds? I did that once and I was tearing my hair out trying to find wat the problem was ;)
 
I had the same issue re. beds, I placed a vanilla mattress and three sleeping animation markers (not the idle ones, the assignable ones) and it didn't count them either despite settlers automatically assigning themselves to them.

The checker also brought up about jobs but said it wasn't an issue so... hopefully there's no real issues with my city plan because it's finished :/
 
+1 I replaced 1x bed in this month's entry.
I accidentally put a player bed down, instead of an assignable one.
 
I had this problem too. I used to have Player Beds on my plots & used to place one in my city plans but I changed them to get rid of the Player Beds. Really not worth it if it causes stat anomalies in the city plan that can cause population cap to be too high.
 
The three beds I have are two vanilla ones and one assignable one from PBP. Numbers are correct ingame and the option in the contest tape to mark beds finds them correctly, it's just the design checking function that doesn't pick them up.
I'm being extra careful about the jobs after finding that all the PBP shop stands count as three jobs each, which may be the cause of some issues people have had with some of the city plans.
 
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