Sigmar
Member
- Messages
- 95
I was wondering if anyone could give some insight and/or help . I am having several issues with the game now related to settlements .
I had been running this mod https://www.nexusmods.com/fallout4/mods/20588 to make mystic pines available for settlement with great success through many play throughs.
I then stumbled upon this mod https://www.nexusmods.com/fallout4/mods/30545 and thought it would be fun to use the space above too and it has total borked my mystic pines. I can't send settlers to the location, my settlers that I spawn via the console can't be assigned to any plots, and beacons don't bring anyone.
I have tried uninstalling that mod and reinstalling the original and I'm still having issues. I have tried starting a new game and things went well in the beginning (settlers summoned, assignable to plots) but when I returned after a week or so to the settlement I had 8 settlers, 5 of which showed they had jobs but their plots weren't built and I could not assign them to any other plots just like before.
I am also having a difficult time getting other peoples city plans to show up (@VikingBaggins ) .
@Yagisan (yagichan is the nexus user , hope its the same) https://www.nexusmods.com/fallout4/mods/32668 lets me build a desk , choose a leader and select the plan but codsworth doesn't leave sanctuary to lead and no recruitment ever occurs.
I don't know if the second mystic pines mod permanently overwrote something that is causing these issues (other people on the nexus have reported similar issues) or it is something else entirely.
I have verified the cache integrity via steam and no files were missing .
Should I re install? If so do I need to deactivate all the mods first (I am using nmm 65.10) then uninstall fallout and then re install, followed by reactivating all my mods ?
Any help would be appreciated as this is getting really frustrating.
Tl;dr I am having issues with settlements and wonder if I should reinstall and if so , what's the best process of doing it. Thanks!
On a related note, is there anyway to delete a plugin entry from nmm that is for a mod that is no longer installed or activated??
I had been running this mod https://www.nexusmods.com/fallout4/mods/20588 to make mystic pines available for settlement with great success through many play throughs.
I then stumbled upon this mod https://www.nexusmods.com/fallout4/mods/30545 and thought it would be fun to use the space above too and it has total borked my mystic pines. I can't send settlers to the location, my settlers that I spawn via the console can't be assigned to any plots, and beacons don't bring anyone.
I have tried uninstalling that mod and reinstalling the original and I'm still having issues. I have tried starting a new game and things went well in the beginning (settlers summoned, assignable to plots) but when I returned after a week or so to the settlement I had 8 settlers, 5 of which showed they had jobs but their plots weren't built and I could not assign them to any other plots just like before.
I am also having a difficult time getting other peoples city plans to show up (@VikingBaggins ) .
@Yagisan (yagichan is the nexus user , hope its the same) https://www.nexusmods.com/fallout4/mods/32668 lets me build a desk , choose a leader and select the plan but codsworth doesn't leave sanctuary to lead and no recruitment ever occurs.
I don't know if the second mystic pines mod permanently overwrote something that is causing these issues (other people on the nexus have reported similar issues) or it is something else entirely.
I have verified the cache integrity via steam and no files were missing .
Should I re install? If so do I need to deactivate all the mods first (I am using nmm 65.10) then uninstall fallout and then re install, followed by reactivating all my mods ?
Any help would be appreciated as this is getting really frustrating.
Tl;dr I am having issues with settlements and wonder if I should reinstall and if so , what's the best process of doing it. Thanks!
On a related note, is there anyway to delete a plugin entry from nmm that is for a mod that is no longer installed or activated??