Version 0.7.4
New Scavenger Support Buildings plot, which can turn into the following:
Add new Scav-Team Dispatcher building (max one per settlement).
- Adds Defense equal to 5 + number of other settlements with dispatchers in them.
- Recruits settlers using a new mechanic (settlers are recruited by available SS homes and SS job plots instead of based on Charisma.) Can be enabled/disabled via new holotape option. A message will appear the first time you build a dispatcher plot.
- Increases maximum scrap yields from other scrap buildings in the same settlement from Industrial City.
Add new Salvage Sorting Facility (max one per settlement)
- Increases the minimum scrap yields from other scrap buildings in the same settlement from Industrial City. Only built if a Dispatcher already exists in the settlement.
Add Scavvers Shed
- Basic general salvage increase plot. These get built if you already have both a Scav-Team Dispatcher and a Salvage Sorting Facility already in the settlement.
Add new Ceramics factory - produces ceramics
Add new Circuitry factory - produces circuitry
Fixed the response text on the holotape option to set workshop or factory storage options.
Added missing items to the list of scrappable items