the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Caravan Problems

FoolishMortal

New Member
Messages
18
So I have been slowly getitng my supply chains across the map and had County Crossing and recently The Castle connected and things were happily chugging along building up and now they aren't. I have Jamaica Plain connected - but The Castle is no longer connected - the caravan office is still there - but now it says there are no caravans in range. And the construction materials budget is now in the negatives. County Crossing is the same - was connected - -nearby settlements are working and suddenly - bam - no caravans in range.

I have reloaded - the game a couple times and its still doing this. I've refreshed caravan offices on both ends (I figured that wouldn't help but I tried)

The only vague correlation I can make as to why this happened - or why these two have disconnected- is I bought a light fixture from a furniture store at County Crossing and installed it in The Castle before the caravans crapped out. Like I said - correlation but may not causation.

any suggestions on how to fix this?
 

Din'elen DarkStar

Well-Known Member
Community Rockstar
Messages
2,008
I'll check later. But I for sure have none of the mentioned settlements and still have a caravan connection.
Even if you get them to connect over a long distance, which stock caravan plots usually won't because, the sharing of virtual resources, non food/water, is limited by the Empire system distance. That's why you'll get the "no caravan in range" message.
 

spacefiddle

Active Member
Messages
435
TL;DR DailyUpdate and ResourceManager are both having issues, consistent with plots suddenly thinking they can't afford to operate despite resources available locally. Tested and proven by immediately paying costs manually without bringing in outside resources; And while I know there's a lot of nitpicky fluff that the Papyrus log can whine about that doesn't impact much - that does not seem to be the case here
---
I have experienced the same issue since the start of making links, and here's what I've observed while testing:

  • Links get set up exactly as they should when there's a staffed Caravan Station that has power, in a settlement with ample resources to pay its operating costs
  • Links show on map and work as expected with no issue. Linked settlements all have access to shared resources and the HUD reflects this.
  • Links suddenly disappear for no apparent reason, exactly as you describe
  • In every case, checking settlements with dropped links shows the Caravaneer station as non-operational with "operating costs not paid," despite the workshop having plenty of resources.
  • Manually selecting "pay costs" immediately brings it back online - because the workshop has plenty of resources
    • Note that I have "pay from player inventory" turned OFF. It is not using my caps or inventory.
  • A short time later, the links will randomly start dropping again, all of them due to Caravaneer plots being offline stating they did not pay their operating costs
See pasted logs at the end - from ResourceManager and DailyUpdate.

It seems that on periodic updates, when the bills come due so to speak, resources are not being recognized / bills are going unpaid despite mats on hand / plot is kicked offline.

When a settlement is affected, so far on the last 3-4 checks, EVERY plot is offline due to "unpaid costs," and i run around manually paying each one, which brings them back online. Until the next update.

For those experiencing this issue:
  • If it isn't, can you enable logging? See if you're getting the same errors from ResourceManager?
  • As soon as you notice a link go down, can you check the Caravan plots at each involved settlement and see if they are in fact offline due to unpaid operating costs?
  • Can you also check that "Pay costs" works immediately, with the resources the settlement already has on hand, and brings it back online?
The below is just a snip. There are dozens of these per update attempt.
Code:
[04/23/2021 - 09:04:52PM] error: Array index -1 is out of range (0-9)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.IsVirtualResourceInCategory() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1128
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.GetCostIcons() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 6265
    [ (FF013703)].simsettlementsv2:objectreferences:simplot.TryToUnlockLevel() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\ObjectReferences\SimPlot.psc" Line 4534
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.CheckForUpgrades() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 2767

    <truncated stack>
[04/23/2021 - 09:04:52PM] error: Cannot access a variable of a None struct
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.IsVirtualResourceInCategory() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1128
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.GetCostIcons() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 6265
    [ (FF013703)].simsettlementsv2:objectreferences:simplot.TryToUnlockLevel() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\ObjectReferences\SimPlot.psc" Line 4534
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.CheckForUpgrades() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 2767

    <truncated stack>
[04/23/2021 - 09:04:52PM] error: Array index -1 is out of range (0-9)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.IsVirtualResourceInCategory() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1128
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.GetCostIcons() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 6265
    [ (FF013703)].simsettlementsv2:objectreferences:simplot.TryToUnlockLevel() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\ObjectReferences\SimPlot.psc" Line 4534
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.CheckForUpgrades() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 2767

    <truncated stack>
[04/23/2021 - 09:04:52PM] error: Cannot access a variable of a None struct
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.IsVirtualResourceInCategory() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1128
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.GetCostIcons() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 6265
    [ (FF013703)].simsettlementsv2:objectreferences:simplot.TryToUnlockLevel() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\ObjectReferences\SimPlot.psc" Line 4534
    [SS2_PlotManager (0F00EB47)].simsettlementsv2:quests:plotmanager.CheckForUpgrades() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\PlotManager.psc" Line 2767

    <truncated stack>

And here's the Daily Update breakage. Note thaty the "Array Index" it's complaining about is endlessly incrementing; this goes on for a couple dozen entries as well; seems unlikely the valid range should be zero!

Code:
[04/23/2021 - 10:04:09PM] error: Array index 1 is out of range (0-0)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.DailyUpdate() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1524
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.OnTimerGameTime() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 298
[04/23/2021 - 10:04:09PM] error: Array index 1 is out of range (0-0)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.DailyUpdate() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1524
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.OnTimerGameTime() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 298
[04/23/2021 - 10:04:11PM] error: Array index 2 is out of range (0-0)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.DailyUpdate() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1524
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.OnTimerGameTime() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 298
[04/23/2021 - 10:04:11PM] error: Array index 2 is out of range (0-0)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.DailyUpdate() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1524
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.OnTimerGameTime() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 298
[04/23/2021 - 10:04:12PM] error: Array index 8 is out of range (0-0)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.DailyUpdate() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1524
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.OnTimerGameTime() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 298
[04/23/2021 - 10:04:12PM] error: Array index 8 is out of range (0-0)
stack:
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.DailyUpdate() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 1524
    [SS2_ResourceManager (0F020B1E)].simsettlementsv2:quests:resourcemanager.OnTimerGameTime() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\SimSettlementsV2\Quests\ResourceManager.psc" Line 298
 
Last edited:

murarst

Active Member
Messages
189
I'll check later. But I for sure have none of the mentioned settlements and still have a caravan connection.
Even if you get them to connect over a long distance, which stock caravan plots usually won't because, the sharing of virtual resources, non food/water, is limited by the Empire system distance. That's why you'll get the "no caravan in range" message.

Ok I checked. And I do have the castle connected to bunker hill with the castle drawing food and water and virtual resources via the network. Not once got the message no network in range. I can shut off power to the caravan plot and reattach it and the caravan connection drops and comes back up. I have a standard level 2 SS2 caravan plot at the castle.
But there is some weird stuff going on in the network as I have some settlements connecting to 2 other settlements. Is that supposed to happen? Never noticed that before. Will share Screenshots later.
 

murarst

Active Member
Messages
189
Murarst, before you toggle power, can you check the plot and see if it's shut down due to unpaid operating costs?
Hi. I will check later when I share Screenshots but I'm almost 100% sure that the plot is not shut down. So I guess there are 2 separate issues mangled together in this thread. I'll check to be sure though.

Edit: Alright here are the screenshots.

1) The castle to bunker hill.
ScreenShot23.png

2) Caravan plot at the castle.
ScreenShot26.png

3) And some funny business in my network. Never noticed that before.

ScreenShot27.png
 
Last edited:
Top