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Bakery. Non-radioactive pies etc

Cranky Cat

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I'm not sure how many "pristine" pre-war food items exist in the game but perhaps a bakery plot could sell those at least for level 2 and 3.

I see "perfectly preserved pie" but not much else really fits unless you want to get into "baked bloatfly" which sounds much less appetizing. I don't think there is even any bread anywhere. You'd think people would know how to bake freaking bread still.

Slocum Joes has this sort of thing but is obviously branded and part of a Creation Kit mod.
 
Sweet Rolls? Maybe the texture could be tweaked a little.
Or ask this guy or this guy to use their assets.

Or maybe some of the other foodstuffs could be retextured to look like bread.

Edit: lol, or you cheat. The "bread" sold there comes packaged in bread boxes :D
 
Heck, There's even different breads that exist in reality that could fit into fallout. for example, there's bread made from the "flour" of ground up bugs, etc.
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The crazy thing is that the bread looks totally normal too, and you wouldn't know it had bugs in it. In fact it looks like sourbread to me. Honestly, it just makes sense that there should be different types of bread that a post-war bakery would sell. Everything from Cricket bread to split bean bread.
 
The main problem would be the bakery building. For the actual items, even I could make them.
 
Actually, this would probably be most helpful for survival mode where you simply need food and can do without the +/- attribute and AP effects of the Slocum Joes products. Also, I think just adding variety would be nice like the Pizza restaurant. You still can't smell baking bread even in VR. :) Maybe the smell could add happiness like some of the industrial plot stink reduces it.
 
Hmm, I can see smell playing a large factor. I mean, most water is radioactive so I imagine that a lot of settlers before they came to live in your settlement was used to going without showers for extended periods of times, and plus I'm sure there's a lot of unpleasant smells out there in the wasteland.

So they would probably like it when something smells nice for a change. like, yeah, that bread is plain-tasting but man it smells so nice. Come to think of it, perfume would be at an premium for that reason. In medieval times when there wasn't running water and the like, perfumes were in high demand by everyone. It was just easier to spray on something that smelled nice instead of going to the trouble to purify water just so that you could have a disease-free bath.

Just something else to add in game. :)
 
If this is something Kinggath decides he's interested in Creative Clutter has re-textures of the pies and sweet rolls that I'm sure Frogprincess_Q4 wouldn't mind sharing. We don't even have them all published in our mod yet but that doesn't matter.
 
For a more complex idea:

New industrial plot: Mill. Not a power-generating windmill, an actual mill which creates flour. Maybe it consumes razorgrain from the workshop inventory, maybe not.
At level 1, it is purely wind-powered. At later levels, it requires electricity. At all levels, it requires food. At level 3 it could then grind more things than just razorgrain, like Aurora Moon said. Silt beans, corn, tatos, radroaches, mirelurks, I think quite a lot of stuff can be ground to flour :D

The Bakery is then a commercial plot, but it can't upgrade past level 1 without a mill existing. Level 3 could require the mill being at Level 3, too.
At higher levels, it produces more and more happiness, and the vendor gains more special bakery items.
 
For a more complex idea:

New industrial plot: Mill. Not a power-generating windmill, an actual mill which creates flour. Maybe it consumes razorgrain from the workshop inventory, maybe not.
At level 1, it is purely wind-powered. At later levels, it requires electricity. At all levels, it requires food. At level 3 it could then grind more things than just razorgrain, like Aurora Moon said. Silt beans, corn, tatos, radroaches, mirelurks, I think quite a lot of stuff can be ground to flour :D

The Bakery is then a commercial plot, but it can't upgrade past level 1 without a mill existing. Level 3 could require the mill being at Level 3, too.
At higher levels, it produces more and more happiness, and the vendor gains more special bakery items.

It could be made as an industrial plot maybe or agricultural plot
or maybe a new food plot category with agricultural, food processing
(like mills, breweries, bakeries and etc) and food serving (bars, restaurants and etc..)
I don't know if this would be possible though?
 
I was just thinking about adding a bit of reasonably practical commercial diversity but I like the idea of flour mills. You could sell flour as well. Come to think of it, there are alot of recipes in the game but nothing which requires, like, yeast and flour for actual baking. More like lizard-on-a-spit. That's what wheat is usually used for after all and people have been making flour for 10,000 years or so. So, I can certainly see if becoming a part of an agricultural path in advanced industrial.

Actually, RS Buildings has a bakery although I haven't built it yet. It's part of a line of wooden shops.
 
rs buildings bakery is just a misc item vendor, unfortunately :(

even though he has a bread model in there
 
It would be funny if the smell of baking bread attracted Death Claws.
 
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