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Solved Assignable Objects not Rebuilt During City Refresh

KennedyMadeIt

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I am experiencing this issue consistently. Assignable objects such as beds and guard posts are not being rebuilt during city refreshes. Leaving and returning to the cell later does not fix this. Refreshes run very quickly for me as I don't have other mods with scripts constantly running in the background and I'm using the compact city plans.

City plans I have reproduced this issue with:

SSCityPlanContest_StarlightDrivein_Kleptoheart.esl 1.0.13a - has a bed on the intact wing of the projector building
SSCityPlanContest_CountyCrossing_Myrmarachne.esl 1.0.13a - has a few beds and sleeping bags around the castle and two guards posts on the upper level
 
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I have also experienced this with the ROTC settlement for Abernathy farm the general merchant and the bar merchant do not spawn when you take the place over as a conquer. I can easily fix it by rebuilding them so I have never really thought much about it.
 
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