Myrmarachne
Well-Known Member
- Messages
- 110
Entering the contest right here:
L0, DENIAL: The player enters the settlement after the long cryo nap to find a large part of the main street has been converted into an old west, dusty, wooden town named "Sanitary Hills" because the first guy to live here after the bombs (over a hundred years ago) could not read too well. They bury their dead with toilet bowls as gravestones and shun the rest of the old world relics. But the Sole Survivor cannot tackle the new world and self isolates in a crummy shack by the river, fearing all. The old house with Shaun's crib is left to its own devices, holding too many raw memories.
L1, ANGER: The Sole Survivor acts out their anger at the unfairness of it all. Burns down the town whorehouse and the church, and kills several settlers in drunken brawls. The town takes on a raidery, lawless vibe.
L2, BARGAINING: The Sole Survivor tries to find redemption by helping the community regrow. Ushers in a flowering of trade and new uses of the tec from the old world. Settlers flock to the town.
L3, Acceptance and Depression: The Sole Survivor finally comes to terms with the loss of the family. Buries the crib in a symbolic gesture of goodbye. Lives as the mayor and sheriff of Sanitary Hills in a new home built atop the old house where it all began.
L0, DENIAL: The player enters the settlement after the long cryo nap to find a large part of the main street has been converted into an old west, dusty, wooden town named "Sanitary Hills" because the first guy to live here after the bombs (over a hundred years ago) could not read too well. They bury their dead with toilet bowls as gravestones and shun the rest of the old world relics. But the Sole Survivor cannot tackle the new world and self isolates in a crummy shack by the river, fearing all. The old house with Shaun's crib is left to its own devices, holding too many raw memories.
L1, ANGER: The Sole Survivor acts out their anger at the unfairness of it all. Burns down the town whorehouse and the church, and kills several settlers in drunken brawls. The town takes on a raidery, lawless vibe.
L2, BARGAINING: The Sole Survivor tries to find redemption by helping the community regrow. Ushers in a flowering of trade and new uses of the tec from the old world. Settlers flock to the town.
L3, Acceptance and Depression: The Sole Survivor finally comes to terms with the loss of the family. Buries the crib in a symbolic gesture of goodbye. Lives as the mayor and sheriff of Sanitary Hills in a new home built atop the old house where it all began.