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Fixed 4.0.8 Caps General Interior Commercial CTD

Countyboar

New Member
Messages
22
IF this is not a bug isolated to my mod setup, then I think this may be related to the other 4.0.8 CTD's people have been posting about.

The "caps general" interior commercial plot is causing CTD's for me. If it is unconstructed and I assign someone to it, my game crashes sometime into the build process. I assume it's just before the plot finishes, but I can't really tell because the curtains are still up when I crash. But the crash occurs a while into the construction process.

Additionally, when I begin its construction, fast travel away, wait a couple minutes, then fast travel back to the settlement containing "caps general", I reliably crash before loading finishes. This was the same behavior I experienced when I got the oberland crash; i.e. that I could never get past the load screen when trying to fast travel to it.

So, are other people experiencing this when they construct "caps general"? If not, then I guess it is just a bug in my environment which is fine, I'll just construct other building plans.
 
I tested this just now and turns out it's causing crashes for me right when initial construction should completing.
 
IF this is not a bug isolated to my mod setup, then I think this may be related to the other 4.0.8 CTD's people have been posting about.

The "caps general" interior commercial plot is causing CTD's for me. If it is unconstructed and I assign someone to it, my game crashes sometime into the build process. I assume it's just before the plot finishes, but I can't really tell because the curtains are still up when I crash. But the crash occurs a while into the construction process.

Additionally, when I begin its construction, fast travel away, wait a couple minutes, then fast travel back to the settlement containing "caps general", I reliably crash before loading finishes. This was the same behavior I experienced when I got the oberland crash; i.e. that I could never get past the load screen when trying to fast travel to it.

So, are other people experiencing this when they construct "caps general"? If not, then I guess it is just a bug in my environment which is fine, I'll just construct other building plans.

@Countyboar just FYI, :kinggath: credited you in his latest patch notes video:

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see timestamp: 1:50

Great job and thank you! :friends

:aye:
 
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