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‘CRITICAL ERROR: Important SS2 data was corrupted in your save’

ProperBadger

New Member
Messages
2
I’m met with this warning after loading my save after installing chapter 2. I have none of the listed mod conflicts, I updated all of the necessary mods, the recommended load order is correct etc. what could be causing this and is it even safe or worth it to keep playing? Does this mean the mod is now completely busted on this save? The message itself gives pretty mixed signals and I can’t find any information anywhere else about this specific error message.

Thanks in advance.
 
Does Windows 11 work well with FO4? I havent found a solid answer (also the spyware looks intense).
The SS2CPC Helper is developed in Win 11. Honestly had no issues with FO4 on there at all.
 
How do you know which update was corrupted?
I'm running fresh Win10 for a last couple of months and I'm getting this bug. Didn't see any problems with the updates. I'd hate to re-install it =)
 
SS2 isnt in the best health right now.

According to @kinggath it means the invisible objects SS2 uses to record your quest choices, supplies, etc were found to be corrupted, altered, lost, etc. It attempted to regenerate the item so you can continue.
 
Hi, also running in to this since I swapped to NG, got it even when loading a save from just outside 111!! Now im some hours into the save and every time 1 or 2 pop up with the warning, not met Jake yet and only collected a few settlers in RR, preston waiting for my return in the museum, will not let them go to Sanctuary in a while. Will not start Jake until I got a bit further into the story. Not decided witch settlement I want old Bob and the gang to yet. Ranting am I, anyway a bit worried since SS2 is basicly not started.. even tho I could listen to Jakes private radio in Concord. Since I cant realy check if SS2 is working ok and only have 1 settlement... but when thinking about it I do use Raze my settlement to do a quick cleanup of the settlement, it set to not touch any special object and what I've seen it don't touch the puter and desk or any workbench. Been using this for a long time without getting this message. In thoose playthrous I have basicly start building in Sanctuary before even cross the bridge. So is it NG screwing us up, or what is going on?
 
Yes I did.
When you add a mod during a playthrough, it obviously can change the load order, which can cause some issues for SS2. The team added this functionality to help keep your game going. This message is letting you know that the repair operation completed as successfully as possible.
 
so here because i am receiving this error too but under different conditions... yes i have added items, but that did not cause the window to pop open to me.

the scenario where this window re-produces on the constant is on EXIT-Saving to desktop. when i load back the Manual i made BEFORE exit saving, there is no corruption message. when i load the exit saved game it shows the corruption. it appears the game shuts down faster then the mod is able to collect the nesecarry data?
 
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