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beer

  1. S

    [FIX] "Remove Rads" effect causes extreme stats on Beer

    Hi everyone, I did not see any references to a fix for the extreme stat bug on beer anywhere. For reference, the bug causes affected beers to have SPECIAL modifiers in the double digits, I was seeing as high as +/- 90 on my end. I know Kinggath/the SS team are aware of it in some capacity, but...
  2. Kharon93

    Bar Island

    You are invited to Bar Island, post-war New England's maine source of alcohol. Located north of Far Harbor, the island is home to three bars and a distillery, so you won't have to spend a moment sober! L3 Save here November's build was a challenging one. I didn't have a solid theme or idea...
  3. Loci

    Nuclear Enrichment and the unobtainable Beer Recipe

    Just finished refreshing all my IR plots to see the new goodies, the Nuclear Enrichment plot (T2 Iron) has a Homemade Beer sitting atop a note, just like other wild beer recipies would have. I can pick up the beer but not the recipe, is this intended or is there a special way to grab it? Is it...
  4. D

    Beer bug, work around?

    I have an issue with beer in which it has insane stats. Right now it is just the Boston Lager which is giving +61 str/chr -61 percp, +1.9k hp regen, and -390 rads. I did see a post about this and that it was asked if the stats are just showing that and adding just 1 or 2, or if it is really...
  5. T

    Brewery Questions

    Huge fan of the mod. The brewing update is a great addition and I look forward to trying out loads of different combinations. I have a few questions about how it works though before I really dive in. Does the brewery require an assigned settler in order for the player to brew their own...
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