Slb1
Active Member
- Messages
- 606
The last time I played as a Minuteman was before Kinggath and team released Conqueror, and my next game will be as a Minutemen Liberator. In my previous Minutemen games, I used the mod We Are the Minutemen (WATM) plus other Minutemen and Sim Settlements related mods. With all the great improvements to Conqueror, several potential conflicts come to mind:
- Previously, you could summon a Minutemen squad with a flare (if I remember correctly this is after the Taking Independence quest). Has anyone experienced any conflict between this and the new Conqueror squad creation feature or can I do both?
- How does the Garvey Minutemen settlement help quests interact/conflict with the Conqueror outpost/vassal assault method? At the moment, there are two methods to allied with a settlement: (1) do the Minutemen settlement help quest and (2) snipe/attack the settlement guards per Conqueror. If you do (1) and the settlement is allied to you, I assume that I need to do an assault to make the settlement a vassal or an outpost. If I do (2) first, I assume/hope that doing the settlement help quest will have no effect.
- If you help 5 settlements, the Taking Independence/The Castle quest was activated. Does a settlement that is an Outpost or Vassal still count as one of the 5?